The idea is this:
Consumables (56) -14%
Gems (7) - 0.06%
Collection (13) - 0%
Book (17) - 0%
Recipes (54) - 2%
Card (90) - 0%
Quest (28) - 0%
Material (252) - 54%
Cube (11) - 12%
Equipment too.
So we can manage better the inventor, and its weight distribution.