Hi,
I’d like to address the current waypoint system. It is increasingly difficult to access the statues in high population zones i.e. Orsha. Part of the issue involves the behavior of your targeting system and prioritizes locking to friendly targets, specifically pets.
I suggest implementing a targeting mode that ignores friendly targets unless a key is pressed i.e. holding shift allows you to target friendly units.
A work around while you develop that could be to zone users adjacent to the spawning location as opposed to spawn directly inside the statue and restricting access. However, while this does work, please implement the targeting system above, it would greatly improve the current user interface.
Thank you.
