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Guilds need more player slots, 35 isnt a lot!
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Templars still lack quite a bit for the power sacrificed and rank they are.
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Druid transformations dont have any useful skills 90 percent of the time. Its a struggle finding ones with skills you can actually utilized and/or arnt glitched. I think something better needs to be put in placed…? It be nice if the skills you can for the transformations of each monsters were determined by the type-size combination…
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Cat/Jaguar Companion please
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High anchoring lacks an effect to represent the skill is a “Line of sight” attack. Atleast its not clear enough…
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Alchemist Circle 3 “Alchemic Missle” is kind of silly copy paste type skill. Could be a so much more interesting skill…
Thank you so much for your marvelous suggestion
Our proper team will take a look at your post 
1 Like
Thank you so much for the response!
It would also be nice if there was a “raid size party” for guilds so guild members can benefit off each others buffs.
