I’m kind of sure they can’t limit payments on Steam. At least not so easily.
But coming from someone immature enough to lie to support and annoy them until they make your weapon be enabled for Team Storage after it was locked to character for an intended reason… then put many Lv.7 gems into the very same bugged weapon instead of waiting for it to be fixed… lying about something you don’t even know about wouldn’t be much unexpected.
Back on-topic though.
Steam refund:
Steam will offer refund for in-game purchases within any Valve-developed games within forty-eight hours of purchase, so long as the in-game item has not been consumed, modified or transferred.
Quick google on credit card chargeback period:
Chargeback periods vary by payment processor and by transaction type, but are typically up to 180 days or six months.
I’m quite sure they won’t ask you to wait 180 days and you most likely do not need to wait this much.
But let’s say IMC actually gives an ETA, what can go wrong?
-
The chargeback periods varies by payment processors, that means an ill-intentioned user could search for a service with higher chargeback period. The result of this is that IMC would need to ask you to wait the maximum possible time, I’d expect you to need to wait those 6 months for lifting the limit.
-
Per user ETA gets into a complicated area where IMC would need to be accurate with most payment processors and those gets updated over time. What if user X can get specific ETA and user Y can’t?
-
Verifying identity with documents falls into the same problem, if they want to be safe they’d need to be able to verify the information from every country an user might request so. How to make sure X person’s document is legit? What if Y can’t be verified in a viable way?
Of course what’s done is done and it definitely would be nice to have an alert about the TP spending limit somewhere.

