Tree of Savior Forum

[Visual]Player skill should be distinguished from monster's skill

Hi IMC team,

This is my feedback for the visual on player’s skill and monster’s skill.
There are monsters that can cast skill same as player.
But the problem is their skill visual is the same as players, make it hard to know when you’re in a chaotic battle (dungeon).
‘Slow’ for example, monster that cast the skill has the same visual as Chronomancer’s Slow, when both use them as same time, we can’t tell which is which.
Fireball is also has the same visual.

Hope ToS will be more improved in there future.

There are several skills that already do that, an enemy fire pillar will glow purple.

I guess they haven’t done all of them yet but i guess it’s on the agenda.
Maybe not so much for debuffs.

tfw u walk into a heal tile and it hurts u :relaxed: