Tree of Savior Forum

Valia vs Catacombs Club

So I was comparing auto attack stats for Chaplains while using Valia and Catacombs Club. This was my conclusion

So for Valia, you get 1 line from your auto, 1 line from sacrament, 1 line from from last rites, and 1 line for aspergillum. So that would be an extra 200 damage (from your holy property boost from Valia to your lines) + 117 (magic damage boost from Valia to aspergillum) + the base 144 This would be 461 total or 511 if you’re using a cafrisun set

Ofcourse, I’m assuming the +50 holy property damage adds to all these lines.

While a Catacombs Clubs, you get the base 247 + 303 (magic damage boost from Catacombs Clubs to aspergillum). Total to 550 total damage

**So in the end, Catacombs Clubs will do 39 more total damage than Valia **
(Ofcourse I’m not accounting for resistances).

I was just wondering if there was anything wrong with my calculations.

Thanks ahead of time!

Catacomb club is just broken - it gives way too much magic attack. Not counting possible enhancements even staves dont give that much (catacomb’s staff is a joke). The only one that is on par is Maledoom.

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it can’t be upgraded for more magic attack, so there’s that downside compare to staff.

Let me take a few minutes to go over that. I remember comparing it before and Catacombs come out more ahead. Roughly even when considering holy bonus damage on dark, and anti devil attack IIRC.

Roughly + 100 physical attack on Catacombs.

  • 170 magic damage. A maximum increase of + 340 if Attribute = 100%
    (counting 3 blue gems on Valia vs 2 blue gems on Catacombs so 131/136~ vs 303 magical damage)

  • 440~ damage from Catacombs over the base damage of Valia.

Holy x4 adds 200 holy damage. I’m discounting Cafrisun here since it’s not used much at level 200+, so only 4 lines of damage.

+240~ damage from Catacombs over the (base + holy) damage of valia, making the difference:

+240 damage in favor of Catacombs.

If target = Dark property, Valia gains + 200 damage (+ 100% holy), making the difference:

+40 damage in favor of Catacombs.

If the target is devil 74x4 damage is added for + 296 extra damage making the damage difference:

+56 damage more in favor of Valia.

If the target is both devil and dark, then +496 extra damage is added to (base+ holy) making the damage difference:

+256 damage in favor of Valia.

Hmm so its late and let me know if I messed up any calculations there.
But if that’s correct, then:

Catacombs is a bit better on none devil, none dark enemies.
They are roughly the same on dark or devil enemies.
Valia is a bit better on devil enemies that are also dark property.

Ofcourse, assuming Aspersion attribute is at 100%, with lower %'s the balance favors Valia more.

PS: I was lazy and took estimates of the physical range of both weapons.

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I do have some questions tho, do the magic damage at all increase flat damage? I mean, cafrisun give 12 or 16 ( dont remember exactly ) earth property damage, does this gets boosted by magic damage? And a question, which buff procs each hit? I mean, if I hit with the items you said I would hit 5 times each time i press Z, so which proc would proc all 5 times? All of them will proc in each hit? Only aspergillum? Sorry for bad english… Not a native speaker…

I also wish to know this as well.

Just did some tests and yes… It seems that catacombs club will just improve a bit of the total damage ( mostly because of magic attack affect aspergillum damage because of aspersion ). It seems that its better to invest that money in something that will give you a better return ( like max petamion giving +14 all stats) than getting 5-6m to buy a catacomb recipe and improve just a bit of damage

Additional hits such as those from Sacrament or Cafrisun gain damage only from Additional damage, such as blessing, or Elemental damage, such as from an Arde Dagger.

As you tested yourself, but I’ll post again for clarification:

Bonus elemental property attack is not effected by Magic Attack.

For a Chaplain, the only damage that is boosted with Magic Attack is Aspergillums damage.
(1 MATK = 1 damage with the Aspersion attribute at 0%),
(1 MATK = 2 damage with the Aspersion attribute at 100%)

Elemental property attack is still influenced by the usual elemental modifiers tho (+ 20 holy on a headgear still benefits from + 100% damage bonus to dark property, for example)

Keep in mind tho, that if you choose to go INT dps after Chaplain, then the extra MATK from the Catacombs Club would give a lot more benefit then Valia.

For magic, Catacombs Club adds 170~ more damage per hit (assuming damage attribute is at 100%) then Valia does, and that’s assuming you are fighting a Dark Property Devil.
Against a normal enemy it would add 290 more damage per hit, which is quite of a bit difference.

So far a magic dps build Catacombs Club is still a good investment and the better option and for the other builds a Valia is more affordable for roughly the same result.

The problem is that this 170 from magic damage is applied only to aspergillum so you would have +170 damage each time you hit Z, dont know if you made the calculation but valia 50 holy damage proc applies to all hits so if you are using all multi hit items this is going to be multiplied, making the dif be lower. Even if you already did this calculation it would happen to you paying 3-5M ( depending on prices of catacombs club on the server ) for a plus of 170 damage. Still better OK but you should invest in better items before or even on your attributes since to level enhance aspersion to 100 you are going to spend lots and lots of money.

This also depends on the full build path of the chap. The Catacomb will benefit someone greatly if they were doing some sort of magic dps as the extra matk will be much better when casting spells like carnivory/zaibas/incinerate etc.

Indeed. Depending on your build you can get benefit of Matk. Since I went priest 3 chaplain cleric 2 PD I rely only at chaplain to dps so its not worth ( money-wise) for now

Oh yeah since you did Cleric2>PD you can really just hold off on an expensive weapon. You’d be best gearing yourself off in different facets besides just damage.

SO…for a semi dps chaplain build [cleric > c3 priest > chaplain > cleric c2 > PD] (60 con 60 int rest spr) catacombs club will worth or valia its ok ?

I used a valia for a while and then got catacombs cheap. Since Valia is relatively affordable you can use that for a long while. After hanging through all of the chap gear threads, I can accept that the club while good can get outscaled with upgraded rods for the purpose of damage dealing.

So in the end, yeah just use a valia. Catacombs is a nice weapon if you can grab it cheaper than it’s current ongoing price which on klai is like 6-7m. Still a great weapon, the catacombs for a wide array of stats and good upfront matk.

Honestly I dont think rod’s gonna top cata club for a supportive role.
With rods you might be able to squeeze a bit more matk spending millions upgrading but they have less hp and no patk. Most people seem to ignore patk on weapons but thats still 247dmg a swing you’ll be missing out on.

Also in terms of DPS Toy Hammer is the best chaplain weapon, i think only lolopanther is able to compete but that explosion is pretty darn good.

I was told Valia got nerfed two patches ago so I would assume some of this post no longer counts? I am using a Valia now and have been since lvl 140ish when I crated it. But I have been tempted to just create a lvl 190 basic weapon, the sledgehammer with 193 m atk because the m atk p atk on Valia is just so low. I smetimes wonder if I was better off with my Kaloo I was using prior to getting the Valia recipe. It’s all null and void once we hit 280 and start grinding the earth dungeon I suppose. But I doubt I’ll keep the Valia over a simple 220 recipe mace if there are any.

Just want to note it only wins with only basic attacking. If you start throwing spells into the mix you’d want some higher matk.

on a chaplain Valia is still good, that 50 holy dmg applies to each hit so if your still in cafirsun thats an extra 250holy dmg a swing.

good point there. I tend to forget chaplains do have a few magic atks at their disposal.

You would actually spend less or about the same on a rod+ upgrading it, then you would just buying a Catacombs Club.

That really depends on your other classes. If your going magic damage focus, then the physical damage is really small compared to the added magical damage a rod would give.

In the case of something like a Maga Rod, the elemental property would also be roughly the same as the base physical damage a Catacombs Club would add.