Tree of Savior Forum

Using basic pots for dungeons

Why . . . why is do people do this. It is really frustrating to go in a dungeon and see people use basic sp/hp. Is it not frustrating to have to sit in bonfire ever 2-3 mobs and take 30-40 mins a run? I wish the fire camp wasn’t a function in this game. It just make people lazy to buy pots for level. It’s fine to use low level pots for quest grinding as you don’t spam skill because of the terrible spawn rate. But for a dungeon it is entirely a different story.

Just buy alch pots and have a set of potions you use for dungeon it isn’t THAT expensive. You can make up the money by the time you save in a dungeon.

You have 7k hp and you are using 200 healing potions? With a 30 second cool down?

What level are you running dngs at, something about your complain seems off…low level players can’t afford high pots, and mid game store pots suck, making fireplace a better option until mobs start dropping more silver…

Talking more 130+ dungeons. You don’t really have a issue with mana drain until maybe level 100 ish? I stated in my post to try buying alch pots which is 200% times better.

Lower level players can do just fine with basic sp potion.

there are few reason… people can be trying to save money for better than not just pot, already spent all silver on attribute, need breather after all some of us cant be always using pot and keep going, and trust me… i use lv 10 alch pot and still not enough

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If your the only one using lv 10 pots in the party while everyone else uses basic sp potion. Chances are the other will just run around in circles instead of attacking because either.

  • low on sp and now just auto attacking
  • low on hp and just flat run away

Let assume you have a base hp of 6k and using basic hp pots that heals you 320 instant and 480 over 15 sec. So that heals you 800 hp. Potion cool down is 30 seconds it would take you about 8 potions to full heal that would take you 4 mins to fully heal. A general mid game dungeon is relatively large. about 6-8 small sections depending on dungeon. If it takes you about 3-4 minutes(this is a very high ceiling since some dungeon sections mobs are rather spread out) to clear out a section plus about 2 minutes moving in between areas. Not to mention if you add the time when people die because they can’t heal fast enough from boss.

If you use lv 10 condense potion 1520 instant 2240 over time total of 3760 in 15 second, with a 6k hp you would finish healing in 1 minute. If you are a tank and have 11k hp you would finish in 1 1/2 minutes. If you use the basic hp potion it would take you 7 minutes to heal full. Assuming you sit and potion at camp fire it would still take you 2 minutes to full heal.

It would take you 30 minutes to finish a dungeon if you take about a average of 5 mins to finish off a section and transition. If the dungeon is 6 sections. Now just ad 4 minutes on to each section for resting ending up with 54 minutes. This is assuming you don’t have healer.

It kind of makes me cringe when I see a party have to sit and campfire every mob or every other mob. I’ve been in good party where the member seem to be using better potions, which you can really tell because they are in the combat a lot more, and for a lot longer.

A breather is like finish half the map then resting. It is not resting every other mob, it just drags out the dungeon.

Probably because I don’t feel like spending 400% of what I earn in a dungeon on potions. That’s just me though.

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I only use pots when fighting boss.
keep throwing your money. . .

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I’m one of those people that sit every 10 seconds to get a tick of sp regen

I’m one of those people that use bonfire when I’m completely out of mana

I use sp pots only on bosses or when some special mob spawns randomly in front of me

now for fedimian missions we do aggro switching where the one with <40% hp goes into a quick campfire break, personally I have no problems with it, I know what they’re doing and it definitely saves a lot of money

That’s why I hate swordsman (barbarian in general, especially those without peltasta). They can’t tank properly, and doing this sht to waste others time.

I’m just ksing every barbarian without peltasta I seen now, to get revenge on them for wasting my time in mission.

People don’t understand that you can earn much more by going to grind from the time you wasted by sitting down in dungeon.

From the drop rate of silver in dungeons I don’t think it was meant as a source of income more of a source of exp? The amount of time you put into “saving money” really doesn’t save you that much money. If you want to talk about earnings if you spent 1hour in a dungeon that you use this “save money” method. Instead take what 30 mins and this is not a unrealistic estimation given the chances of you getting killed while using a basic hp potion with no healer in the party, which is very typical.

You can spend 30 mins killing mobs outside earning silver . . . and general grinding outside doesn’t warrant higher level potions. You can sit in your campfire and the spawn rate is slow enough to allow that.

I . . .mean sure I’ll throw my money away you throw your time away.

I mean how much money does that save you vs how much time you waste?
God this is why the dungeons have a time limit, I have been in so many party where time just runs out because people sit so often that it is painful.

The insanity, that or archers that run out of sp in literally 15 seconds and just auto attack for days (excluding AA builds).

Uhh I have not been in a dungeon where we timed out before, if you guys know what you’re doing you shouldn’t have problems at all.

if you’re doing a random queue the very first step is to check channels if there are clerics facing the post which gives off a high chance that they’re on queue.

with that problem solved you just need to hope that you’ll get into a party with the cleric. Bonfire recovering sp doesn’t take that much time, it’s more or less 30 seconds.

If there are no clerics queuing at all then you’re taking a big risk. Even with alch pots I’m telling you it’s NOT ENOUGH for level 190 dungeon magic room. Even people with 35k hp and alch pots can die there if you’re out of stuns or other forms of cc, best is to recharge everything and settle it up with bonfire to have your pots ready to use the moment you barge in

also note for the missions, if they’re underleveled, forgive them. you know they take up about 5x more damage from a single roar or swing.

I would rather have non AA builds archer that attack Boss the whole day instead of swordsman that go in, use a mediocre skill, get knocked to red hp, and sit down to do nothing.

Most people don’t know what they are doing though.

that’s the problem, not the bonfire itself. I personally prefer using sp pots then sit on a bonfire to do a very quick regen when needed, it doesn’t take much time really.

and barbs that skipped pelt, you can ignore them, they think they’re having fun but later on they will probably realize their mistake not having a handy guard or cross guard.

Just learn to forgive them, they’re probably people that do what they want to enjoy the game or just ■■■■■■ up in decision making

Players just got a sudden 500+ Basic SP Pots from their market retrieve tab.
So naturally most of those people are going to use up those 500+ useless potions before going back to buying Fedimian/alchemist pots.

They shouldn’t be using those in dungeons if it can’t sustain their SP usage… but it is to be expected until players use up those Basic SP pots.

I can’t, when they are usually the one ksing me when I gathered a bunch of mobs, forcing me to use sub optimal instant cast skill to quest.

I mean decision making is hard but. . . . man don’t they feel tired of 1 hour dungeon runs? I mean this is no raid that has like 15 bosses and a mega dragon at the end.

This scares me. . . why don’t they use the basic sp potion for quest grinding? I mean at most I only use up about 15 lv 10 condense sp potion a run if I SPAM it hard.

At higher levels…the entire argument breaks down in lower level areas since you DO have mana burn when skill spamming, the pots head/regn eff all compared to the firepit + spr sp regen, and you don’t get a butt-load of silver from field mobs to make up for it…and we still can’t afford these higher tier pots.

…farmed some odd 4 hours in an 80 map and got 20k out of it, used half of it on pots, and the other half on an upgrade. Started carrying around 50 fireplaces since it let me save my silver instead of being salty in dungeons when I don’t have any sp pots saved, and more people actually would rather sit for 20 seconds (because 20 seconds doesn’t translate to 10,000 silver at sub-100) and pot the boss then run out of pots for the sake of a speed run and die.


So I suppose it’s really a matter of a small population’s preference over logic, since I’m using what’s cheaper until I can afford the good stuff in bulk.

80 map is low level though. I’m talking about mission after level 100 where some people would rather delay the time to 30 minutes instead of clearing it in 10 minutes by spamming pot.

Farming 1 hour net you at least 100k in higher level, so you actually earn 30k with those time, and that’s like 25 level 10 pots.