Tree of Savior Forum

UPDATED: Tokens can be sold on market for silver, and how they were supposed to (but don't) fight botters

If IMC really wants to get rid of botters they need to make tokens untradeable and lift all restrictions of AH and Trade when a player has a token - while the people without token cannot access the AH or Trades. This way IMC makes the most money. People will not be able to RMT with tokens and botters will have to risk buying tokens and getting their account banned. This will never pass tho because of the amount of f2p users in this game

That may work, if IMC can find the botters, and then ask Valve to ban players based on their credit card, and the botters aren’t using stolen credit cards, or stolen paypal.

But I think the risks involved to F2P players for possibly being able to stop botters isn’t worth it.

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What if the amount of silver you could send and receive through the market aka auction house was tied to the number of quests completed on that character? Like, you unlocked better and better licenses to buy/sell as you made your way through the game’s quests and storyline.

That would make fresh accounts useless for this technique, and require bots to play through the game to move their product to sales accounts. It would also provide a large window to “catch” the bots before they can dump their silver payload.

Ideally, a pure grind-bot would have no ability to use the market, whereas a level 50 player who did all of the normal storylines could make small sales and purchases, and a level 280 one with all of the main story quests completed could buy and sell things in the tens of millions range.

@Daenerys
I do not expect IMC to have the manpower to actively monitor and punish bots, sadly. There has been absolutely no word on what kind of team they will have hunting bots, officially.

If you read @Daenerys quote on gold selling, you can see their price is way better then buying and selling tokens would be. IF tokens sell at the same value they have been on Ktos.

@Daenerys all the Trade/AH restrictions are not worth it for bots. IMC needs to come up with a better way then penalizing everyone for the few that actually bot

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How about if we all just come to grips with the fact that there will be bots?

IMC can then remove all restrictions, and we can report any bots we come across. Either submit screenshots/videos, or right click the botter and select ‘Report’. The GMs will then have a list of all the people they need to investigate.

Just like every other good MMO out there.

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What makes you think they will have the kind of staff necessary to make this work?

I agree completely that the very best thing they could do is to finance a team of well trained GMs who are paid specifically to bot hunt and have powerful tools to do so.

The fact that all of these restrictions even exist indicates to me that they have no plans to expend the resources to employ the number of people necessary to accomplish this.

I am definitely not defending IMC, in this case. It’s all a very bad sign.

+1 IMC can ban bots by checking programs running in our computer checking that vac is not disabled or what not

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They might not be able to stop all the bots, but clearly their current restrictions don’t either.

As long as players report bots, the GMs will have a list of people they need to investigate, so it won’t be too much work for them. The players are finding the bots, the GMs are checking if they are actually bots, starting from the person who was reported the most.

They just follow around the player on their list for a bit, maybe give them a few tests, and ban them if the GM thinks they are a bot.

I do not give IMC permission to scan my computer. That will not solve anything either, it will only detect known bots, not a theoretical home-made bot.

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yes i know IMC is willing to go hardcore but that way of doing it affects the legit players

im complaining about the restrictions that should have been free by default which is the 1:1 trading.

An active police force is essential to keeping people safe. Taking away people’s rights in the name of keeping them safe, however, will just piss them off.

GMs are essential to keeping bots off the server. Placing restrictions on legitimate players in the name of keeping bots away, will just piss them off.

I genuinely expect a two cops on the beat for an entire bad neighborhood scenario. I’d be really happy to be wrong.

So, uh, what do you guys think of the license idea I mentioned a few posts ago? It could even feature weekly caps on how much silver an account could “move” (be that through buying or selling) to or from the market based on their story progress.

More examples:

  • A level 10 character with no story quests done can’t use the market.

  • A level 100 character with 2 story quests done can move 10,000 silver a week and is flagged for bot inspection.

  • A level 100 character with all story quests possible for a level 100 can move 2,000,000 silver per week.

  • A level 280 character with half the normal story quests done is flagged for inspection and can trade 4,000,000 silver per week.

  • A level 280 character with all story quests done can move 10,000,000 silver a week from the market.

Obviously these values are just placeholders. And it’s probably safe for token purchases and sales to ignore the weekly cap.

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Its not a bad idea. I could live with that. Also i know you said the values are place holders but yea they would need to be higher IF our economy shapes out like Ktos. I would also like the pricing restrictions on the market removed, the players should decide the value of a item. We shouldn’t be told what the value is.

One thing to combat this is to educate the playerbase. Make in-game announcements to NOT PURCHASE gold from botters. That’s one part of the equation.

If jackasses won’t buy gold from botters, then good.

It is a decent idea, but a high level character could still be used as a bot, so we still need active GMs.

In fact, I would expect most bots to be a relatively high level, because you are not going to be earning much silver farming level ~100 mobs, for example.

Thats true but in the solution he proposed they would have to work through the story quests. which would require time and effort on their part as the bot couldn’t complete and take the quests on its own.

Basically each bot would be a large investment of time and each one lost to bans would hurt more.

It might be possible to remove the market caps on individual items under such a system. Or at least relax them significantly. We won’t lose for not being able to sell dingeles for 100k.

@Daenerys
We’re not going off of level, specifically, but a relationship between level and story quests completed. Any bot that wants to be able to move meaningful amounts of silver to a sales account is going to have to go through the same steps a player did.

Do I think this can be automated? Absolutely. Is it a hell of a lot harder to automate? Definitely. Will it take longer to prepare a decent farming bot? Almost certainly - and it will expose the bot to the player base substantially while the bot “prepares” to be viable. Finally, it’ll vastly increase the sting when the bot account gets banned.

How many bots in iRO did quests like the entrance to thors dungeon? License increases should be behind stuff that’s a pain in the ass, that everybody does normally and bots do never.

Under such a system, I would expect the dominant form of bot to be one that levels to 30 or so and dumps a couple hundred thousand silver into the sales accounts of its owner. This form of transaction is really, really easy to check for and flag automatically, reducing the manpower needed to detect illegitimate business.

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