Tree of Savior Forum

UPDATED Hair Accessory Enchantment Odds and Prices

You’re not accounting for hackers, which are extremely present in the korean version (and soon to be in the NA version with their garbage / invasive anti-hack tech.)

They can just poop out a perfect hat and sell it. So RNG plays no part in the market.

Hmm… how pervasive is hacking in the kToS version so far?

They use xigncode3 for their anti-cheat. (Unless they have changed it in the past 8 months)

The thing is, there’s a huge infrastructure difference between Korea and NA that you need to keep in mind. The hacking in Korea is far less terrible than it is here. Mainly because their internet access is directly tied to their personal social security numbers. If you get caught doing naughty stuff, you’re in for a real bad day (or life).

That’s why when korean games come over to NA, bad things usually happen since they’re unprepared for the ONSLAUGHT of hackers. (See - Archeage for a comically accurate example of how woefully unprepared some agencies are for the influx of bots and hackers. Why in gods name did they make buffs client side? sigh)

Back on the anticheat software now:

Here is roughly what it actually does: (I am quoting this from another forum I frequent. Thanks to “Gwyrgyn Blood”)

  • Runs while the game itself is active (and closes when the game closes).
  • Must be run with elevated privileges.
  • Reads your USN Journal (change log of all files on your computer).
  • Scans potentially your whole harddrive (and local network) and your active running processes against a db of known hacks (it’s a very simple blacklist scanner).
  • Has some sort of heartbeat back to it’s server and the game of course.
  • Has the capability to report some information about your harddrive’s files to their server if it wants (supposedly just metadata)

That said, it’s not hard to bypass. Most hackers/bot developers can, and do. Regularly.

So, that being the case, it’s only a matter of time before the bots win, unless they step up the countermeasures. No 1:1 trades was actually a really good deterrant, but it wouldn’t have stopped the tide. It would just have slowed them down a lot.

It was originally used in DFO.

Alright, done editing / doomsaying. Going to work on some projects now.

That’s actually pretty scary. I hear other tales about those anti-cheat platforms having similar behavior as malware…

You can buy up to 15 slots I think +5 basic. Numbers are uncertain.

So for max levelling speed you need 100 dungeon runs per day)

I’d really prefer if they were 5 account wide.

Or maybe 5 account wide + 1 for each character personal use with token. Dunno honestly.

Q. What is the maximum number of characters I can create?
A. You can create up to 5 characters.

From the FAQ.
Unless you’re talking about something wildly different than I am? It’s starting to sound like that…

Hmm, as I know there are 5 slots from the beginning + slots from cash shop. Maybe they changed it.

Like any existing tech/software. It can be used for good or evil. It’s just a matter of changing a few lines of code.

A pointer here or there can make the difference between malware and protection.

Let me just check your HD against my db of naughty sites here, and oh that’s your fetish? I bet I can sell that if you run for public office! Let me just write down your mac address and IP here… doo doo doo. Done, thanks for the free blackmail material.

You get the idea.

Huh you’re right, xigncode3 (or most anticheat programs) sounds like it can be bypassed as a quick google search showed a lot of blogs with partial methods…

It sounds like xigncode3’s heartbeat packet system hasn’t been cracked yet though (but it sounds like there are some possible strategies for getting around it). I wonder if imc is aware/care and are doing anything to prevent this from happening?

Getting around it is a walk in the park. Hackers got to train on it from when it was popularly used by DFO. It’s more a matter of greatly augmenting their protection or hiring a LOT of GMs (they won’t, for both points.)

Well… the silver lining is that imc appear to be distributing through steam… it may also be the case that they might also be leveraging Valve anti-cheat stuff too which seems more robust than xigncode3… but I could be wrong…

VAC is on the (Okay -> Good) scale of anti-hack measures. I didn’t think about that. However, there’s no guarantee they’re using VAC instead. Just because it’s hosted through steam doesn’t mean it is being monitored by them. Steam servers aren’t being used, and there’s no way of knowing without an official announcement if valve’s VAC is their new go to. Though it would be a step in the right direction.

(The game is an independent exe from what I have seen, it appears to have nothing to do with steamworks and VAC. Hopefully I’m wrong.)

Same >o<
/20chars4you/

Oh and btw, VAC is too slow on updating signatures and thus isnt really efficient.

Nice find! Very good to know!

It’s wildly better than a service that I can bypass with literally 20 lines of code in python. VAC at least is kinda-sorta good at keeping at least low level bot users out. (I.E. people who buy the first bot they see on "BOTS FOR TOS.GUV)

Thanks for the information though.

So, now that we have ToS (queues and hues aside), who’s going to try their luck on a few magic scrolls? Curious to see screenshots of what people get (even the crappy rolls lol)

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Hmm, interesting. That’s a pretty high HP recovery, only 4 off from perfect. And the Holy Attack (great element, probably one of the higher sought after ones along with Dark) is also a mid-high/high roll since the pool is 15-33.

Not bad for single stat rolls.

People should realise that buying those scrolls will encourage IMC to introduce more and more P2W items in the future.
If you don’t buy it, IMC will be forced to re-evaluate their cash shop approach.