Tree of Savior Forum

Unable to decide

I’ve Tested:
A2>R3>SR3
A2>QS3>Fal3
A>R3>Fle3>Merg

I’m not sure what I really want to use as final…

Tested at 290 dun with core skill attributes being lvl50.

SR3 is more consistent and has better survival than the other 2 but doesnt deal burst damage and excels more in farming. During dungeons, I feel like I’ve been dealing less damage and it takes me a bit of time to kill the mobs. (Dealing 9k base damage from limacon not counting extra hits from sacrament).

For the falc path,
I feel like I’m not doing much damage, esp with the caltrops + circling Combo. I’m currently at 2400-2900 phys attack. I only upped my circling to Lv9. I really do love sonic strike though.

Fletcher Merg,
Omg… It takes up a lot of my weight and I chug SP pots like no tomorrow… The damage seems okay, dealing 33k for triple arrow and 40-50k+ if it crits. The thing I noticed is that I die a whole lot and take more damage when I use skills due to having to stop moving esp when I cross fire. Mergens skills also have very long cd which is kindaa bummer… Also, homing arrow seems to be very disappointing… I have to charge it and it deals lesser damage than my triple arrow and spread shot, yet I dont know why people max it more than spread shot. Triple arrow though is the best skill for mergen imo. I started getting irritated when I kept on dying… My magic arrow barely hits the mobs, is it just me or does magic arrow have a smaller hitbox than flareshot?

If anyone out there would shed some light on me, I’d be pretty grateful as I might have done something wrong when using these classes.

Homing arrow require something to be decend-avg:

  • Under circling (5+, 5 is enough).
  • Aoe attack ratio (5).
  • If you have both, it’s best performance.
    I dont know why ppl level up it to max, for me it is:
  • Level up this better damage (multi 5 arrows - under circling and aoe atk gear)
  • Charge faster, can release sooner

Oh homing arrow charges faster the more level it has? Didnt know that… Thanks will try it out.

Oh I meant I upgraded my circling attribute to lvl 9 xD sorry.

About circling:expansion you should max it, it is the falconer3’s signature skill/attribute. You may try sapper3falconer3.
My Detonate skill can shut down boss under 2m, since 4 hits reach 555 555 (in case critical hit), I’m to surprise about this skills lol

2m dmg with detonate traps??

How is this calculated?

I try this combo with cmon gear on lvl 240 alter and dont see any insane dmg

How work it to make 2m dmg? i saw video but still dont understand thx

Set up 4 traps, then Detonate will hit 4 hits (explode 4 traps)
Detonate has high skill’s factor (around 1k1 %)
Detonate has attribute bonus 2.5 vs. flying type
Combine with glassmole it will deal insane damage :joy: