Alot of casual games are secretly hardcore these days… If u apply amount of time required. Seem to be the trend of business.
Pokemon appeared casual too… But it was secretly hardcore.
Alot of casual games are secretly hardcore these days… If u apply amount of time required. Seem to be the trend of business.
Pokemon appeared casual too… But it was secretly hardcore.
I definitely have to agree with you there, Pokemon can be hardcore and take countless hours to get the exact stats and Pokemon you want and then having a team that counters the person you are fighting takes a lot of knowing what skills and abilities work against what. Competitive play is down right scary man!
gr8 b8 m8 I r8 it 8/8.
Are you refering to pokemon go or nintendo versions? I think nintendo versions are not casual if you intend to compete tournaments, but in matters of completing the game is not so hard. About pokemon go it is really casual, my char is lv 18 and I can conquer any gym with my 1000cp pokemon.
Sometimes I think those supposedly “casuals” aren’t really casual after-all. They go for build min-maxing, whine about balance changes to skills, create a huge uproar on things which make them unhappy.
Aren’t causal gamers the type who just play whenever he or she has, be contented and happy as long as the game entertains them and drop the game for another when they find it boring?
Shouldn’t the former be termed as “hardcore” instead? This is really mind baffling.
I’ve also noticed friends who are more “casual” went for hardline meta builds in order to avoid having to replay content. They didn’t whine and become toxic when they got frustrated with the game for other reasons, but I’m pretty sure thats how they felt right before they quit.
Casual…
.hmm …casual…
…casual:angry:
Casual game. Was obvious since the beginning. 
for Koreans playing Bullet Hell blindfolded and playing with their nose is casual

True. I cannot see what’s happening in those Danmaku on the lunatic, they can see it with their soul.
I am thinking more of a mix between both casual and hardcore. Why does everyone has to pick one side over the other but not both? Nothing is black or white.
On one side you have the casual quests grinding. On the other you have PVP. And achievements that caters both casual and hardcore players.
Level cap has nothing to do with it being hardcore. It defines content that any casual or hardcore players can reach to. More level equals more content. As it usually does.
Anyway, I personally would enjoy both casual and hardcore features that this game offer. The only problem is… Well, I think everybody knows.
It kinda is if your just playing it on/off and in no rush to max level.
A major problem is that game features like dungeon queues, partying up in difficult high level zones, time scheduled pvp, unresetable character builds being epic fail without lots of prior thought and research (and luck when updates come), and competitive 4 hour and up spawn times world bosses go to hell if or for players only playing “on and off”. If it was meant to be designed around “on and off” player mentality, tree of savior fails horribly in that regard as well
Don’t you know that rolling through the sub level 270 content is hardcore?
Don’t you know that killing 500 Hanamings every time you reroll a character is hardcore?
Do you think hardcore players would know that their game wasn’t solely labeled as hardcore if not every. single. aspect. of the game was hardcore?!
That’s what I thought. Tree of Savior is maximum hardcore.
Rolling through pre lvl 270 is pretty casual if you asked me. That’s where you do all the quests to progress.
To me, casual is when you put minimum effort to achieve your goals. Hardcore is when you put as much extra effort as you can for higher goals such as being in the top rank pvp or being competitive etc.
If you can’t put effort to log into the game, do quests, and kill some mobs or do whatever the quest needs you to do, then you better off quit mmo entirely.
The idea behind the massive level cap is just to extend and prolong the levelling content. Believe me, even some of those who got pass level 280 wouldn’t call themselves a hardcore player.
it takes like 10-15 minutes…tops…
Also, its optional
At this point I think some of you are confusing a bad game with a casual game. Many of those aspects of ToS aren’t casual. They’re just bad.
If anything I’ve been casually leveling up after I hit the 170 exp wall. You know, you do your missions and runs and maybe you’ll level up, maybe not.
That type of gameplay can apply to any mmo
It too is kinda confusing casual game with bad game. Do you play like that because you are playing casually or is the game just so bad in some aspect that you aren’t inclined to play more? Considering your time spent on these forums, I’m inclined to think its the latter (a truly casual player wouldn’t spend much time on forums)
Guys, I tried to apply the heaviest coat of sarcasm that I could muster.