I’m not saying the core-features should be default for F2P at all (so, simpler to get as a F2P rather). What I’m saying is that they should belong in the same part of the “cash-shop” as lodge-expansion, instead of being part of the Token.
Well sure, I’ve seen/heard lots of people saying the Tokens are too pricey in general (regardless of what they do), as it’s the equivalent of a 20$/month subscription game, whereas most games would be closer to 10 or 15 at most, especially when there is a regular cash-shop and other stuff on top of it as well.
But I also personally feel that I’d be more inclined to having a Token active all the time if it was half the price (and even did much less as in my OP), whereas now I feel like I’ll try having 2-3 in reserve and only use them in certain months of the year or such, while also having to time it with my friends…if they’ll want to use Tokens at all of course lol.
In general, I just feel like more options is always preferable to one option that doesn’t know what kind of cash-shop item it’s trying to be.
The current Token system just feels unattractive (and half thought-through) to me like that.
I’d rather have the option of buying the core feature separate (or as a separate Token) from the convenience-buffs that in my eyes are just there to justify it being THAT overpriced. And I don’t think that’s just me.