So, Devs, your ‘reason’ behind keeping the Trade Restrictions in place are bullshit. “Minimal investment” is above the Standard price for P2P games. I don’t have an issue paying for a monthly Sub, or in this case “VIP” which is basically the same thing as a Subscription. The problem is the pricing on it for what it gives the players.
We can actually Trade (Yay!) BUT only a max of 30 times per month. That’s some stupid bullshit. First off, trading isn’t going to stop the RMT from doing what they want to do. You hope to somehow do something that no other MMO has ever done before - completely erradicate the RMT presence. That’s impossible. I’ll just use WoW as an example, because it’s, sadly, still the largest MMO to date. It has RMT problems all the time. Can always find gold sellers shouting about things. They are like cockroaches and you are just never able to kill them. They will always find a way to keep doing what they are doing. Instead, you are killing the game by restricting trade between your normal members.
Second, restricting the customers that DO pay to only 30 times per month is ridiculous. If somebody wants to drop $19 for the Montly Sub, they should have unlimited. Once somebody is wanting to enchant gear or upgrading Gems, they can easily blow through those 30 Trades within a single day.
Third, this prevents friends that want to level up together to make the grind less dull unable to trade each other anything that drops that is more beneficial to another person in the group. I’ve run into this personally with my friends. Sword drops for the Mage and the Swordsman still has a level 15 weapon because of that ■■■■. Yes, they can go to town and spend a stupid amount on buying a new weapon, but that Mage can’t use the sword and the Swordsman now has to go off and buy one because of a stupid Trade restriction rule.
Let’s also mention the 30% AH fee for items. Seriously? 30 ■■■■■■■ percent? The in-game Marketplace does NOT need the ■■■■■■■ money. They literally do nothing to it. If you want to use it to remove arbitrary money from the game, then just reduce how much is dropped from mobs and quests. Don’t ■■■■ up things with a damn 30%. Also, it does nothing to combat RMTs because it just means they are going to farm up another 30% to cover that loss.
Oh, to your note about RMT are the only people that would be selling items at a much higher price is completely incorrect. So, I have a character, but I don’t like the Built I went with, so now I want to delete him. But he’s got 100k Silver on him that I don’t want to just lose because there is no way to store Silver. My only option is to sell to myself at a high specific value so I can find it on the AH and buy the item with the character I’m going to delete. Well, you ALSO don’t let us buy items on the AH from our OWN account, so that’s another stupid thing you put into place. So, to transfer that money, I would have to buy something from a friend in order to not lose that accumulated 100k. I’d end up losing 30k cuz of the stupid ass 30% AH cut, but that’s better than losing the whole 100k because I don’t want to use that character anymore. But as I started out saying, RMT are not the only ones that would be placing items up for higher than average market value. So, I’m sure you are going to be hitting the Ban button on many normal players through-out the times.
Basically this game will be unable to provide anything for it’s players until the Trade Restrictions are revoked. Put the 30 Limit on Non-VIP accounts and put unlimited for VIP. That’s the best situation you can accomplish if you want to fool yourself that it will do anything to stop RMT. In addition to that, you need to lower the price or make the VIP worth the $20 you want people to spend per month. At it’s current situation, even if you added unlimited Trading, it’s way too expensive. As stated above, $15 is your ‘average’ price for a monthly sub in a game for P2P and you are wanting just under $20 a month. For far less benefits of paying per month.
I don’t get how Devs can make a game yet ignore ALL the other games that came out before them and just ■■■■ up in monumental ways repeating the same actions other games have tried. Restricted trading NEVER works in a beneficial way for the longevity of a game. Having a VIP more expensive than the average monthly sub for a P2P game does not help the game.
I just seriously hope a Dev reads this post and finally understands that they need to stop trying to be greedy money-grabbing assholes and make a game that will be worth playing.