Tree of Savior Forum

Tos Mobs Damange

I’ll be as direct as possible on this issue. My question is regarding the difficulty of the game.

in many videos and seen and noticed that the mobs do not have much damage. as you may be lv 75 and a monster hit you level 74. 100 or 64 per attack.

The purpose of dodging the opponent’s attacks is good, but if the damage done is like 40-50 because you want to dodge this attack if you do not hurt anything. :sweat:

I would like to hear from all interested players tester and as beta.

Thanks and good luck to all. :hand:

1 Like

Well the game still pretty unbalanced, if you go fight with gear without reinforce it, you will take a huge amount of damage, but when you start reinforce you will notice that the defense is higher and you barely take damage, speclaly for melee classes in the swordsman branch, At level 30 my priest barely took damage unless was elemental and in massive scale due to my gear and my build too (was trying to reach on Paladin so i had Str and Con 1:1), but i think once things get balanced later on we will see something differnt, on a side note about the monsters, i do hope IMC revamp the monster AI, like in other thread someone commented, some monsters and bosses move around in a “dumb” way so it make it easy to avoid attacks, unles its an AoE in certain situations.

1 Like

Regular mobs don’t do that much damage? who knew?
Regular mobs are a threat in numbers that’s about it.
The things you should be dodging are boss hits which according to the amount of threads complaining about how hard they are, are indeed a challenge.

might want to consider that at higher levels archer mobs multishot is dangerous + as well as status stacking + undodgable magic attacks from mage mobs.

Even on lower levels, if you dont have a proper gear you take a huge damage from multishot, and in that case they come in bulks lol, pass close to them without reinforced gear and you are dead in 3 seconds.

I didnt saw any difficult on bosses tbh, except the one in the gehadan fields (i think thats the map name) the one that have a massive aoe that cover the whole area (wich i think its a bug since the telegraphic area is smaller than the attack range), other than that the rest was easy, just the amount of time required to down it is a bit a pain in the ass, but that is because you might not be high enough to do that fight yet, wich was my case sometimes.

Don’t tell me, tell this guy.

At a times like these i feel like raging but lets leave a that, so lets suppose that IMC hear this guy out and nerf the bosses damage, then come other group and say, the bosses are so boring, we can just stand there (that is because of their builds and gear) and hold a key down till the boss is down.

Honestly, i think the bosses are easy as they are now, i mean, their AI is kind broken or is on the stupid mode, i did soloed bosses 20 levels my own on my priest, my build allowed me that, the bosses on Telat chapel where the most easy ones, i dont know if they are weak against holy/light damage,but i downed them faster than the others outside.

I also think that the game is way too easy, the bosses are a joke, even if their level is 10+ higher than yours.
I don’t even upgrade anything besides the weapon to +4 or +5.
They act too slow, even if they try to attack, they miss too often or attack in the wrong direction.
The ToS-Team should increase the damage and the speed of the bosses and give them much better AIs, maybe a rage mode with more attack and movement speed.

What’s the highest level boss you faced? Just curious.