In an ideal world that would be all there is to the story, but sadly in reality things tend to balance out.
As such, by asking the game to be made quicker, you are asking for it to be made shallower and less effort. Naturally this also means that those who do have time, or just more time than you, will get bored of the game quicker, which backfires on IMC’s bottom line as well, not to mention your game play when you are left with less and less people to play with.
TL;DR: Im also a founder, Im working 4 shifts, some times day, some times night, some times 8, some times 12 hours.
That being said, i would not want the game to be easier or quicker, because that takes all sense of accomplishment from it. In early ro hitting 99 meant something. I would like that to remain.
No pain, no gain, or to be more precise: Absolutely no feeling of gain.
[quote=“Arcanix, post:42, topic:153577, full:true”]We all have time to play a video game, we just don’t have AS MUCH time as we would like because some people work quite long hours.[/quote]As i said above, i work as well, and not even in a standard 8 hour line, so i can relate.
I still do not appreciate any form of idea to make the game shallow.
Part of enjoying the game is actually achieving things in it. Workarounds just abolish this.


