Tree of Savior Forum

TIME vs MONEY... Which do you have?

Someone should make some MMOs where RWT between real players is legal.

The world is changing and soon enough a lot of jobs will be gone anyways, games can be a new way to make money for many people. Pseudo-jobs in the virtual world is probably one of the ways which can solve this future catastrophe. In 20 years, half the jobs will be gone, and the jobs that remain will probably pay bank. Gotta find a way to get money to people without jobs before they go insane.

I personally would not mind spending a few thousand each month on games if there’s good enough in-game rewards for it (been there, done that, Atlantica Online, lol)
Then again, maybe better to spend on booze and girls haha!

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I think it becomes a legal issue. Games have to be careful to not be considered online gambling, which if you allow for RWT and players can use your infrastructure to gamble
 it’s just a slippery slope.

As far as I’m concerned. There’s too many restrictions and too many p2w elements at this point.

Restricted Auction house (Market), Restricted general trading, restricted dungeon entries, Restricted build experimentation
restricted, restricted, restricted.

I wouldn’t be surprised if they restricted us to 2 weapon swings per 5 minutes at this point.

And no, all these restrictions ARE NOT required for them to earn money.

Path Of Exile is maybe an extreme example to compare with Tree Of Savior, but it is in my opinion a definition of what a f2p model should be like. I’m not going into details about it, you can research it on your own, or just download the game and compare.

Trading restriction. Just general player to player trading is a basic function of any mmo, a restriction to it is just absurd and unacceptable by anyone’s standards. It’s an insult to any sane mmorpg player.

Auction house restriction is as well, but hey, as long as we have some alternative way of trading (regular player to player trading), it’s fine, I guess. As I’ve said though, regular trading is restricted as well, so how the hell do you trade with anyone, other than jumping through God damn hoops? You can’t.

What IMC is doing is not p2w, it’s a step BEYOND p2w. I honestly have no idea how so many people are okay with it.

Honestly, I’m not even going to try to argue anything. There is only one question


WHICH MMORPG EVER RESTRICTED REGULAR TRADING!??!?!?

Because I fu*king never heard of it.

I love this game, I do. But they are making it very hard to NOT start hating it, as well.

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god duytueha everytime i travel around in the forum and find your comment it’s always like this. damn


I don’t need people to like me, and I hate human anyway.
Yes, I do hate myself therefore I use sarcasm alot.
Just kidding, I love all of you.

your sarcasm is not even funny, it’s almost like you say it’s sarcasm when people don’t like it and you’ll let it be annoying if people aren’t against it. we need less people like you, so very annoying every single time, even that “sarcasm off” guy named Sephi is not as bad as you ïŒˆăƒ»âˆ©ăƒ»ïŒ‰

I never say it’s gonna be funny all the time. Sorry.

you love me still, rite bby :heart:

if not ill just P2W your love :sunglasses:

i laughed more than i should at the 2 weapon swings restriction, you got your point across very well, less swearing maybe? lol

it’s beyond mad that they restrict 1:1 tradings. almost unbelievable.
NEXON IS BEHIND THE SCENE! i can feel it!

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Actually I think you misunderstood me.

What I meant is a system like this (of course not optimized)

Say a game with 2 in game currencies gold and silver. All game items, NPC shots etc. operate under silver. However, gold can be bought with cash, and it can be used in player to player trades. Moreover, gold can then be converted back to cash by the developer of the game, with the developer taking, say, a 5% cut.

If a game is well made, with very good anti-botting measures, it would be nice to see people playing games full time making something like $40k annually. This will help with the automation revolution we are undergoing now.

There’s a lot of people with no money now, in 20 years, it’s going to get a lot worse.
Therefore, I think in the future, p2w and rwt in the virtual world should be part of human society, as an artificial way to create “jobs” and distribute wealth.

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Not that I do it too much, but I can’t stop swearing, Louis C.K. is my master D:

You’re probably right about Nexon being involved, lol.

it’s nexon man, it has always been nexon!

the 3 months head start? it’s nexon
no 1:1 trading even though it’s allowed in beta (seriously wtf?) it’s nexon
let’s see what even more radical ideas nexon will come up. if it’s a good idea then that’s IMC. if it’s an unbelievably weird and non customer friendly, that’s nexon lol.

http://cdn.meme.am/instances/500x/9725379.jpg

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What if i told you that you dont? The only thing that is time consuming is the leveling process, and thats it. Everything else is common sense and planning.
Unless ofc you are talking about being server first in whatever.
Well sure, if you want to be “the best” then it takes a lot of time, but then yet again: What if i told you that most people only wish to enjoy the game and not treat it as a second workplace where they have to go from one frustration min-maxing cycle into another?

Besides of that what kind of comparison is the title suggesting anyway?
You can buy yourself to the top or something? Good luck with that when the premium service gives utility style meager crap like walking speed, +30% xp and what not, and even that is a double edged sword because the quicker you level, the less time you spend in one area, hence less drops you get.

Final word:
If you cannot afford the time on something, dont play it.
Do you start a 2 hour process to make dinner when you know that you gotta go to work in a half hour? Well neither do i.
If you cant make time for it, dont play it. If you do and whine, nobody should care.

Can you compare cooking a dinner you know will take two hours to a game where you can freely take breaks inbetween? It feels like you’re saying that MMO’s require a set amount of time to advance and that it’s not meant to be a video game treated as a hobby for fun.

i have none but will still play next tuesday

But I do intend on playing. And I do not want cash to ruin the game. But I understand that IMC needs to make money to keep their servers online. I will be one of the guys giving IMC money. But I need something in return. This will be in the form of quicker progression through the game with exp boost, increased drop rates and less taxation on my market expenditures. That way, I don’t have to quit my day job, I can still enjoy this wonderful game, IMC gets some cash, the servers stay open, and you get to continue to free load for 12 hours a day. :slight_smile: And when it’s all said and done, no one has an advantage over anyone else because we all have the same gears, strengths and weaknesses.

What i meant is that if you already start off the game with the assumption that you dont have time for it, then you probably dont. Im not the one saying that you do not have the time for it.
The argument that “i might not have time for it” always baffles me, and thats the best case scenario, because most people extrapolate it into the cassualization trend: Make it easier/change it so i can get everything quicker AND for less effort.

TL;DR: You judge your own free time. If you think you dont have time for it, then dont play it. Organize your life for crepe’s sake


I think you’re mis-reading the original thread or maybe I am. I don’t see anywhere about starting off a game assuming you don’t have time for it.

We all have time to play a video game, we just don’t have AS MUCH time as we would like because some people work quite long hours.

It’s not about organization, I work 10 hours a day, sometimes more if I have to publish a paper, I come home, grab some food and sit down to play some video games. I do have time, I know when I can play, I just don’t get as much time as those that come home from school and ignore their homework. Does that make sense?

I’m all for not having P2W options. But I think you’re making a more general assumption than what the OP might be talking about.