Tree of Savior Forum

Time to nerf quickcast and Magic arrow

Nice, is that why rogue is so popular? Or not?

Ok, last time I play the game, pelt is better than linker for luring, and any party definitely get better rate with 1 pelt. And when you have pelt, you guess what’s next.

So now you want to have another thauma to support archer too? Isn’t the party getting crowded?

That 150 INT get boost by QC 50% too, yes it does make a difference.

Now you are shifting the argument. No I’m not complaining about ele, I’m complaining about QC 50% damage. It has nothing to do with ele. They can increase ele damage for all I care, that’s just 1 class, QC is there for every classes.

Ok because the whole game consist of 1v1 fighting all the time, you are right.

Yeah my team suppose to block all the random AoE attack from bosses as well. Or they wish they can.

It’s not. Fletcher 3 + chrono is better in wb-ing. Archer with the right composition is better than ele 3 + chrono in grinding.

Except no one actually do that because everyone is rolling elememe for ET since there is actually nothing better to do at the end game.

It’s not popular because most people are too afraid to participate in wb hunting, most people don’t understand how to use the skill, and rogue is not good for ET (the current meta is forced upon us because ET seems to be the only thing to do right now).

Why can’t I get a thauma to support archer if you are getting one too? With the same amount of support, DPS archer can easily outperform Ele 3 warlock on single target DPS.

That’s what you get for not trying different composition. Archer + linker party clears the mobs faster than before the mobs even gathered to the peltasta’s location.

Nerf QC and you are fking up every other non ele 3 class. Seriously, the DPS of non ele 3 class is already low, and now you want to make them lower by nerfing quick cast.

I would just pick archer if I want to play as a DPS by then.

Yes, except ele 3, most of your other skill is mainly focused on small amount of target unless you have circling. This is the main reason why many people think that Wiz 3 Ele 3 is OP, because they can deal considerable damage to large amount of mobs, which is easy to manage in party and ET.

Again, most player is just sht because they can’t think beyond how to do damage to large amount of mobs without an Ele 3. An easy class don’t always means that they are OP, it merely means that they require minimal investment, which is suitable for most casual players.

It seems that you don’t understand, with around 100m investment, there are many classes better than Ele 3 Warlock. Elememe is just a really cheap class.

You just made me understand that you don’t play the game, or is just bad at it. Most good archer understand how to avoid them with proper timing, it seems that you can’t.

You probably should only start arguing about balancing the game once you can avoid 99% of the attack from the boss, because it seems that you are having a tunnel vision now just like how the rank 3 players claim that barbarian is OP during icbt2, when they are actually sht at rank 6.

Archer does have support trees, they’re just not good at support or 1 circle wonders (falconer).

Scouts support but I’ve never seen anyone give a flying crap about its stuff because it’s gimmicky or weirdly niche. Can Fireballs be extended by Perspective Distortion?

Growling is kind of screwed by current AI, though its a pretty powerful control skill when things align properly.

Falconer C1 is sufficient for its current Support, but who knows what R3 will bring.

god

magic damage is weaker than physical damage 's crit
we will gives magic class the shietty critable physical, just gives us the magic attack that cant be dodge then you guys will cry right after few days :joy_cat:

rogue are OP
1m dmg per 10 sec ? may happened if you up to 10 lv capture and get all the magic arrow from other fletchers
but if you spend 10 lv in capture, you will lack sp for everything else
so wb only ?

:joy_cat::joy_cat::joy_cat:

god !!! wiz 3 ele 3 logic
i almost vomit :joy_cat:

1 Like

Play the game. Its quite common and achievable with just 1 level in capture.

Magic damage always tick lesser than physical, that’s why they never miss.

I doubt you ever participated in any end game content though to understand what I said though. It’s literally just about et or wb. Rogue can do half of them pretty well.

Maybe you should start arguing when you start to try the end game content.

The amount of people that just argue without even knowing what’s happening in this thread like you is just funny.

Seriously, if your damage lose to a geared elememe because your gear is sht, you deserved it.

Which people have made the justification: it’s too good.

It has 100% up time, affect all damaging skills, have no real downside (the ‘drawback’ of learning the attribute is 12 more SP)

For example: Ranger’s Steady Aim affect only missile type damages (doesn’t work with something like Broom Trap), have only 40% up time, and max out at 20% damage increases. And QC have the cast time reduction on top.

It’s on early rank classes meaning you don’t lose any big damaging skill to pick it up (compare: to get Thaum’s c3 buff you can’t get Elem c3 with it)

The only reason for anyone to not take Wiz 3 is their build doesn’t relies on spells for damage (the CC/support heavy Cryo3Chron3, the afk sorcs, Alch, etc)

Also, I’m not sure where you get from my post that implied 50% multiplier on crit is not significant enough. If anything, YOU seem to underestimate how much resource is required to get 100% crit.

And how much resources do you actually need?

That’s the basic gear. If you are arguing about archer being worst than wizard because you don’t have the basic gear for it to works, I don’t even know why did I waste my time to argue with you.

If its achievable by having gears not from demon lord and et, its easy to get.

1 Like

You need somewhere around 750 crit rate to have 100% crit chance at lv 280, and even more the higher level you go.
Which would means in 1-1 comparison, you’d need to invest all your stats into Dex and get about 280 crit rate from gears (if you’ve got swiftstep attribute, then the require ment drops to about 180 from gear)

vs Wiz 3 achieving +50% damage with one button, even naked and 0 stat into INT because the Archer had 0 points into STR to get that far.

So yeah, you’re just making it easier to see why QC is so OP, one buttons beat a person spending all their stat points AND more.

Imagine if Archer have a skill that adds scaling crit rate that gives 700 crit rate at lv 280 on its c3, you’d think that’s OVERPOWERED isn’t it?

2 Likes

idk if it’s bug at lv 1
i got lv 3 and can’t capture more than 3 magic circle. if it’s a bug it will got fix soon
without capure rogue does tiny dmg also it have 3 mins cd

got my karacha set and lv 50 attribute, only can deal 20k (x2) with back stab against leather targets which have pierce weakness
also it’s very hard to land, small hit box unless your pt have pels that you can always attack from behind

and i’m at lv 266 rogue c3 atm
are you even play rogue or just looking that capture 's bug and called it OP ? :joy_cat:

and because crit rate scale by lvl it’s very hard to maintain high crit rate, also high crit rate = high dex = tiny str = derp base dmg
like other guys said in few comments before

Get a full DEX linker 3. I do agree it’s much easier to make wiz 3 works. But in party, you do so much more damage compared to geared wiz 3 ele 3 warlock + chrono by having full STR geared archer + full DEX linker 3.

Wiz 3 Ele 3 has low investment cost to make them works, but archer scales much better with silver and good preparation. Everyone will eventually get to the point where you maxed out your character, and wiz 3 ele 3 warlock will become much inferior at that point. What should we do then? Cry that Ele 3 is weak?

Yes, because critical do much more damage than 50% damage, and archer’s skill has much higher base damage than ele 3’s skill.

We are getting alot of cubes with rogue. Git gud and get some friends.

Even if it’s a bug, 15 magic circle is more than enough.

so you are confirm that you only seeing that rogue 's bug and called it OP ?
also 15 points on capture is a joke, so you can only wb and may got fked by another rogue ?

come on, where s your logic my friend ?
sure that you not even have any rogue c3
:joy_cat: :joy_cat:

Do you even play rogue?

You can’t capture other’s non ally magic circle with rogue during WB.

Now I doubt your argument.

sorry i mistake with thauma 's reversi

i got my proof that i play rogue, and you ? :joy_cat:

I don’t play the rogue, but i have rogue friends that consistently get cube in WB.

But that doesn’t matter.

With correct setup you can deal 1 million damage in 10 seconds by using a level 5 capture, even without the bug.

But again, most player will just say that it’s impossible, or ask for a nerf if they ever find out. That’s the reason why most rogue don’t really spill the secret.

You should probably git gud if you can’t even think of how to. I’m not a rogue and I can already think of how to easily.

so with that bugged capture and you called "Rogue is OP"
nice logic then :joy_cat:

when something that increased 50% of your dmg also not a bug and it’s not OP ?
are you an wiz 3 > ele 3 > ?
also with bug capture is only good with wb and easy got counter by reversi
when QC with 50% dmg increased which is good at everything
do you even know how to compare ?

it seems i have nothing to talk to you anymore, like some wiz c3 guy :joy_cat:

Wiz C3 is basically the smartest choice to pick for the damage increase that will apply to higher ranked Wizard classes with damaging abilities.

We already have confirmation for Warlock C2, Featherfoot C2, Necro C3 and Sage (which extends/multiplies deployment magic?). Not sure if Enchanter also gets notable damaging abilities, but we will soon find out. The point is, we already know that classes available at Rank 8 benefit from the +50% Magic Damage increase.

Also I’ve just recently found out that Magic Missile has interesting interaction with Falconer Circling (or more specifically -AoE Defense Ratio) where more Missiles are launched if the enemy is negative… so the ability may still be very useful even at upper ranks, with Falconer C1 and C2 Circling.

Not to mention Quick Cast buff by itself is greatly underrated by some people, for some odd reason. It’s more useful than Surespell by itself if you want to cast something before an enemy can CC you.

I really do hope they remove the Quick Cast attribute to add 50% Magic Damage increase, and make it a buff available at Wiz C1 that scales up to 30% so the gap in power between Wiz C3 and Pyro is not as strong.

That being said, Pyro still needs to have something to make Fire skills more effective later on. %increase to Fire Damage abilities either through a passive or from a debuff from using Pyro skills. Either method works.

Elementalist skills seriously need to be looked at again, too. It shouldn’t take up to Ele C3 for the class to feel like a worthwhile investment because Ele C1 and C2 just feel incredibly underwhelming. The reason you don’t see anyone invest 1 or 2 circles into Ele without simply going for C3 is because the other Elementalist skills are laggy, not good until leveled much further, have low radius and/or the duration or cooldown is unforgiving. If Ele C1 and C2 were balanced better, and Frost Cloud was nerfed to a higher CD, we might see players try out Ele C1 > Thaum C2+ or Ele C2 > Thaum C1+ builds for damage with some support utility. The gap in power between Ele C1/C2 and Ele C3 is so high that only Ele C3 seems worth it.

We don’t see a variety in Wizard dps builds because the gap in power between choices is, currently, too high. Sorcerer needs to be buffed too, but I’m pretty sure that’s common knowledge. I also think Thaum shouldn’t give flat bonuses, or add more hits to abilities with a C2 or C3 ability… something to make it relevant at higher levels as a support for party members.

There’s a lot of things wonky/wrong with the Wizard tree ^o.o^

People are still comparing Wizards to Archers?

Oh men , these elememes never get tired. People in this forum always think they’re right.

Thaum is a fairly powerful support in its own right, although it will be getting scaling eventually in the current setting it can be quite potent.
It’s not like Swell Left and Right are bad.
Being able to give potentially up to 615 physical attack and 760 magical attack is no joke. It can slow enemies, or cut their damage and double loot gains.
On top of the magic circle flip.
Meeting the damage requirements for Swell Body is also significantly easier in a group where everyone is buffed to hell and back.

Thauma’s basically just getting competition from Chrono, as otherwise its rather good in high aoe parties that will get diminished value from Links or in general for anything with high scaling.

Its funny, some trying to protect their build by never admit thats the skill is too fcking strong

Seriously anyone think thats free +50% dmg output at rank 3 with no draw back is balanced obviously is rt or wiz3 himself

Just admit its that this skill is at bs lv and need to tone down a little (20-30% improve or 50% uptime :etc)

Well lets just wait and see how imc will react to this