Tree of Savior Forum

Thread about Necromancers and Sorc broke mechanic

Hi, i want make a official thread about the minions, summons and why not pets mechanic.
This is a very important problem in this game because is not a individual problem in one class in particular but all a broke mechanic.
So Begins.

  1. That Ia.
    Seriously IMC that ia must to be improved or at least exist, in Sorc case they are obligued to pick Temple shooter for have something less stupid thanks to his rangueds atacks, this simplies the class to Temploccerer. In necromancer case they simply see how his skeletons like die for anything, disappear because…potatoes, fight against all, and die for a area, that in the best case scenario if they are with you.

  2. The stats scalate.
    The summons must improve with the stats, not only shogoth or temple shooter. This is other real problem because we have create the WIZARD TANK. Shogoth and Temple are not enough for waste points in spr or a giant inversion in Int instead Con. And we must add others skills like the necromancer tower or skeletons just fall behind with the time because them dont scalate with stats. So this is a “must” mechanic to be repair.

  3. We must control the summons.
    Seriously this is a inexcusable fail. The lords of demons, the great hunter friend of the beasts and the master of the deads can´t dominate his own creations or friends. This is other serious flaw, because a minimun control could fix a little the ia issues and give a giant step in his gameplay. Sorc can control something his summon but to the cost to invest 1 point in ground atack and another point in hold, when that basic comands must be for default in the class to be fair.

  4. The melee atacks.
    This is a general fail in all this game but in cpu is more clear, you must do more quick the melee atack for be effective (in monster and summons) in present the cpu act of this form.
    Move (slowly)-> Stop making a pause-> atack with a slow animation
    when the best thing would be
    Move->Atack -> move-> Atack

Well and this cover somethings about this classes feedback. If you people want to coment or disccus or add another flaws about all this mechanic i want edit the first post for real productive feedback.

Only wait after the last declarations of imc of that they listen his player please they read this topic.

And sorry for my bad english is not my mother lenguage.