I’m one of those returning players, actually, I used to be one, now I’m a regular player.
I played since beta. Then quit, came back after some kind of uptdate, played for a month (there was always a free token), then quit again. I did that several times, but this last time, when I got back the game was kind of good.
At start I made a new character, leveled to 300, had fun in the process, then the game turned out to be pretty boring. 1 challenge mode per day, 3 dungeon runs and… thats it. Leveling started to get really hard, slow and boring. Wait to play only dungeons and challlenger mode was more interesting with better results.
So why not make a new character? Theres 100 classes to play and I had fun leveling my new character, lets make a new one! A elelock this time, they said it was good. Then, tenet garden > demon prison > kalejimas >S9. Got to 300 and started again. 1 CM, 3 dungeons runs, saalus and thats it. But why stop here? Lets go to a new character now, a swordsman with a 100% different kit that my elelock had.
Then tenet garden > demon prison > kalejimas > s9. After that 1CM, 3 dungeons runs, saalus and thats it.
I’m leveling in the same spots, I’m after the same primus equips in S9, I’m killing the same stuff and so on.
Why this game have 100 classes if they’ll all kill the same characters, leveling in the same maps, going after the same equips…
This game doesn’t need balance, it needs purpose. Of course this game looks unbalanced, every single class will do and go to the same places, kill the same mobs and do the same end game stuff. There’ll be always some classes that are better than others in doing that. So what this game does? It make super end game stuff where different (not so different) classes are needed. And what about the rest?
Why don’t we have maps wheres a pyromance could kill all mobs easy, but a wizz or archer or swordsman would have a hard time? So instead of going to demons prison like everbody, all pyros could just go to this map and drop exclusive stuff that only drops there. You see what I’m talking about? Purpose, have a role, have things that only that specific class can do good.
If we had like 5 different types of lv 315 or 350 weapons, with completly different effects, it would gave us a reason to farm for this. Go to different maps, kill different mobs. Theres a hundred of useless maps in this game. Give a purpose to it.
See my point? We don’t need balance if theres things that only one class can do really good and the others are kind of meh or slow at doing that.
Right now, this game is all about do different characters to do exactly the same stuff over and over again. At least give us options.