Tree of Savior Forum

This build is viable? (PVP-GVG)

Archer C2- kneeling shot and more multi-shot (quarrel and ranger don’t is viable because i don’t go pick c3 of them)
Hunter C2 - C3 have Growling(this and my doubts, Growling can be better Feint, Capture and 70% more crit in back?)
Rogue C1
Falconer C3.

1Str 1Con or more con?

Sorry, my english. :slight_smile:

What will Rogue 1 do on pvp/gvg?

Please more explanation. Do you have a pre-made team?

I wouldn’t recommend this build for random 1+ player pvp. At best you could turtle or play defensive in the back of a big GvG group to defend your squishies from stealthed targets, and pray your pet doesn’t bug.

Growling does NOT work on players. Have you heard of pet AI? What happens when you command your pet to attack and there’s a caltrop or statue on the field? Yes, your pet targets the object and will be bugged for 5 rounds. Pet stamina and HP do not regen in pvp, not even per round. Pet has to walk through all AoE skills too.

Rogue offers nothing in this build, only 1 skill on a 3 minute cooldown. How will you get to the enemy back?

Using kneeling shot in pvp is suicide.
Falconer offers nothing in pvp besides zoning with hovering… players will simply move out of its slow attacks.

Hmmm…

Its just a “theorycraft”, but I think in falconer 3 ‘Preemptive Strike’ falcon go atk more often, and the CD problem will be solved, and the Sonic Strike go to a good auto skill.
In this build, focus on CON for more survive to move, to falcon atack.

Rogue Feint can be good to solve the problem of no dex(low accuracy)

If my Random Team or Pre-team have one or more control class i can use the crit of back atk oftentimes. If not i can use the High CON to move and try use…

I don’t have PET class,
I did not know that AI was so dumb.

However, its just a theory build. Falconer 3 not yet released.

Again, sorry my english.

Example: