Tree of Savior Forum

Things to Improve

While playing the BETA, I thought of some changes I would personally like to see made to the game. The changes are ranked from minor to major in my personal opinion. More will be added as I play more of the beta.

-(MAJOR) Cleric skills should not have a fixed range. You should be able to choose where to attack.
-(MAJOR) The attack key is at a bad spot when using the mouse UI. I recommend changing the key for regular attack with mouse or allow for key rebinding.
-(MAJOR) Like many others, I think the SP recovery rate is supremely undertuned.

-(MEDIUM)The cost of regular size SP potions cost too much compared to its smaller potion. Regular HP potions cost twice as much as their smaller form while regular SP potions cost four times as much as their smaller potions.

-(MINOR) When having your UI set to ‘Mouse’, personally it’s very annoying to have your cursor automatically hover over accept/yes.
-(MINOR) Skills should show their SP cost when scrolling over them on your hotbar.
-(MINOR) It would be nice for the experience bar to show a specific amount alongside percentage.

1 Like

skills do show their remaining cooldown time…at least mine do:

unless I misunderstood what you meant or something

Thanks. Forgot to remove it from my list. It was copy/pasted from a Word file.

Yes to hotbar SP display, I want a quick rundown of the skill’s important info and that’s dmg/cd/sp/effect, as it is I think we only get 2/4.

SP Recovery become less of a problem once you begin collecting gems starting from the mine dungeon and later. Collect them, fuse them, and socket them.

Yeah, I will work on that, but I would still like to see the prices on potions “fixed”.