Tree of Savior Forum

There's no point in having daily dungeon entry limit if there are instance limits

IMC please, why on earth would you put a limit to the number of parties that can enter a dungeon if there is a daily entry limit already? It’s quite pointless, I don’t think having 2 sorts of limit should be even a thing. Me and my partner practically spent more than 3 hours trying to get in the dungeon and it was totally hopeless because when this instance limit is paired with CommanderLoadFail, there’s practically no hope at all in being able to run this.

So please IMC, just stick to one sort of limit. Pick your poison of either Daily Entry Limit or Instance Limit, I really wouldn’t mind any of the two as long as the EXP gain doesn’t get nerfed and CommanderLoadFail gets fixed.

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