Tree of Savior Forum

There needs to be a reason to sub

Yep you are correct because most consumers look at the costs there and then and not over the long term when I was 15 and played ragnarok online before it became free to play this was just as it came out of beta mind you at first the subscription to me was OMG this is so expensive…

But then I did some maths and looked at it in a more long term aspect and got a penny jar put the divided amount for each day into that jar it came to something 30 penny’s a day I had a paper round that gave me like £10 a week so it was really affordable.

You just need to view things from a different viewpoint and it can change the outcome of a persons choice.

For instance to what I said you could spend every Friday night at the pub burning away $10-$40 on booze that your not really going to get much out of or spend $4.20 a week on subscription to a game that provided far more entertainment value.

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True dilema. When i was a kid, i worked like that too. To support my subscription a bit ^^.

12 year old me, enjyoed RO a lot~

And it was 10 bucks or so per month i think.
Or 30 hours for less.

Started out with 30 hours, then got the month sub xD.

Why does it being a free-to-play model require everything to be cheap? Besides worthiness of a product is completely subjective. You say $18 is expensive and you want it cheaper, yet I retort with the concept of $18 a month for a 30-day product IS cheap. Why? Because personally, I determine the value of a game for me in a 1:1 / dollar:hour ratio. So, if I am paying $18 a month can I obtain 18 hours worth of entertainment from this product?

The answer? Yes, because even if I play 1 hour a day I’m automatically gaining 30 hours of entertainment for $18. 2 hours a day? 60 hours of entertainment for $18. Yet, people seem to be okay to head to Burger King or McDonalds and spend $8-10 easy on a meal for an hour of pleasure while you eat? Or to spend $20+ for a bottle of liquor for one night of drinking?

Why? Because they find it worthwhile to spend that amount for the activity they are conducting.

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Not true i baught the 50 dollar pack as well and i am still concerned about this its just that it was a great deal and will allow me to at least enjoy the start of the game im gonna save the tp and just wait till the shop is decent or least i hope it will be.

Also the reason i bring up Grenado Espada is because it was developed and published by IMC and They even used alot of resources from the game like some of the music and sound effects and whole exp card system and they did that game dirty lol so there is a chance it can get real bad here if people aren’t vocal and this game has so much potential we just need to show them they can make good money without milking the cow dry ya know.

thats the thing you worked - and you felt yourself that you deserve something i nreturn

IMC works too - and seeing the passion in some of their staff member (not calling names) i do feel they deserve something i nreturn as well - i mean hey thanks for tree of savior youre doing an amazing job - never dreamed to play it in 2016!!! but here we are its starting soon

IMC doesn deserve a shitstorm and being badmouthed by others - those who do probably never had a job - maybe i get some hate for saying this but everyone who works would hate the feeling for being yelled at for putting alot effort and love into it - they didn create a game for cash only even theyre a business - and you can see that clearly - reason why they got my support

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But most would spend more, if they were cheaper.

One reason they go to burgerking … and not make themself.
Or buy them in a real burger shop … not a fastfood discounter.

Ever wondered why your farmers are having troubles.

Here milk is so cheap … that milk farmers literally need financial help from the state. They sell it cheap, then stuff gets added onto it (shipping, tax, tax, tax, consumer market profit) and in the end only 3~10% of that 70 cent go to the producer per liter! THATS CHEAPER THEN A BOTTLE OF WATER!

xD

But no one would pay another 3 or 5 cent, without makeing “Uggh … the price increased again” face.

Yes.

But here again. They would make more with a lower cost + better benefits / not restricting things so heavily.

Lol i was typing another response while urs popped up

You made the argument for me though some people are ok going to the super market buying some rice and having food for a week for the cost of 2 days of fast food but as you said its because they find it worthwhile to spend the amount of money for the activity same applies here if something is cheaper it becomes more appealing and being a f2p game where you don’t have a set amount you have to spend but are still enjoying the content alot of people would be more inclined to spend just to help the game they are enjoying.

Also how is it a bad thing that people want it cheaper you get more for your money and it feels good if 5poeple buy it at 5 or 3 at 10 vs 1 at 18 its still good for business i don’t understand why people are so against it its not like we don’t want to pay anything lol most of the complaints are from people willing to spend.

I do see where your coming at the moment you mention tax tax tax haha but is IMC getting the full amount I am not sure if they are publishing it themselves or if they have a third party got any clarification on that?

^^

TAX, Steam cut + tax, + tax on other countrys except korea.

So no full amount.

They will need to tax they’re earning at S.korea.
Give steam a cut.
Apply tax of the origin country of the buyer (if they have laws like that [germany does, usa too]).
And steam needs to pay tax too, so they will want a good part.

Dunno how much it is overall.
But tax in germany is 19% atm.
I wouldn’t be surprised if thy have less then 60% at the end.

But then again. I only know how it is for USA based firms that do something like that. And German ones~ Rarely buy somethign from korea.

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it depends because at the moment that applies to the EA as that is brought via steam but not initial buying from the game itself similar to some games with in game browsers but I agree it could go down that way with tax from steam.

but the thing is that comparison is incorrect…

What you should say your paying for a better ball because think about it in this example anyone can go to the park and play football but if you pay $20 you can have a better ball to play with because its a optional thing.

But that field needs a caretaker and he needs money to keep the field maintained.

Lol if you supply the server you’ll be the hero xD

I understand entirely what your concern is, I played Ms before the big bang patch and between that and the beta the game changed entirely into a p2w environment. I know where the concern is coming from too but as I’m too hype. I’ll let the speculation remain just that until we can see otherwise from imc which will require both time and actually playing

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I understand that if it were cheaper more people would purchase because who doesn’t love cheaper items or the obtaining the biggest bang for their buck, however, have you considered just how much they may require to turn a profit and to upkeep the game? I highly doubt a company wants to break even on their game and desire to bring in enough revenue to provide upkeep and provide profits.

For an MMORPG you require for example:

Login Server
Player Database
Item Database
World Servers
Instance Servers

Do research on the cost of an MMORPG server and you’ll see the lower end servers will run you $100K-300K per server a month and that doesn’t include bandwith costs an MMORPG requires to run, equipment/equipment maintence an MMORPG requires to run or the simple act of paying your darn employees.

So, let’s theorize:

$18 per month for 300k player base = $5.4 million in revenue month
$5 per month for 300k player base = $1.5 million in revenue a month

That’s a dramatic different in profits that also requires a paying player base of 300K people.

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you have the theory down but we cant confirm that at this time due to we lack figures and data based on that info because some mmorpg do things differently for instance world servers can have a cluster system implemented into them yes the hardware is a little more expensive but it provided a double job for world servers/instance servers.

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But if only 1/4 of your 300k player base would pay for the service… You will make less then the other variant. ^^