Tree of Savior Forum

Theory build: Archer/rogue c2 Hunt/scout/musket c1 - Single target pvp

Archer 2, Hunter 1, Scout 1, Rogue 2, Musketeer 1

Pvp, single target, auto attack oriented build.

Stats: 1:1:1 str/con/dex until 100 then 1:1 str/con

Pros:
-Huge uptime on buffs (Swift step, Sneak hit, Praise, Cloak)
-Defensive cooldowns in evasion / lachrymator / camouflage
-Great mobility
-Good damage on standard attacks.
-Massive burst potential
-Lots of skills to make use of situationally (Knockback, debuffs etc.)

Cons:
-Low aoe potential
-High cooldown on powerful skills


Essentially heres what would happen:
-Open with cloak + snipe.
-Cycle through multishot / full draw / headshot every 20 seconds
-Use pet skills on refresh (Coursing / rush dog)
-Keep buffs & debuffs up (Swift, Sneak hit, Feint)
-Flare shot / Covering fire for aoe opportunities
-Spam Oblique shot rank 1 in downtime if appropriate

Using your CC as appropriate:
-knockback from heavy shot, penetration shot. bayonet thrust
-Lachrygator blind
-Flu flu fear

Emergency defensive cooldowns
-Evasion for +50% allowing retreat / time for CC
-Camouflage for instant absorption of hits


Thoughts ?

Your pet will follow you while you are stealth, but it can work
also musketeer’s skills can stun
check attributes

Thanks for the reply !

How much would having my pet follow me in stealth affect me? I dont know how close they would stick to me & whether they would give my exact location away as opposed to just letting players know someone is closeby.

If it really is bad for the stealth / snipe play, what could i replace hunter with to compliment the build?

you could stick with archer c3

Reason?
/20charssssssss