Tree of Savior Forum

The real victims of the whole DPK bug saga

Are the players who did not exploit/farm/didn’t know about the DPK bug while everyone was either knowingly/unknowingly farming the hell out of it.

Players who did not partake in the exploit are not rewarded tokens and letica p2w cubes.

Players who did not exploit are going to lose out on perhaps the one and only chance to obtain an insanely unobtainable DPK item since exploiters get to keep ONE while the duplicates were removed. Hell they even get to keep whats in their storage!

In my hundreds of hours in ToS. I have never obtained a single monster gem nor battle bracelet. What a missed opportunity this is for players who didn’t exploit…

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I’m on the same boat. I’m suspended and they don’t even have the courtesy to give an update about my situation.

I am sure that I do not fit in the C category. They don’t even bother to answer my ticket.

Yeah, those ppl who did not dropped rare items and got blocked:
They deserve the reward.

Not those %$#% guys who will keep -ONE OF EACH- rare drops.

Can you imagine,
they will have the “one of each” and the rewards.
This is bullshit man. bullshit.

oh really, is that what you think? i wasnt aware of the dpk bug myself, and still got handsomely rewarded myself, and im glad with the items i got.Personally i couldnt give a rat’s ass what other people received since this is a singleplayer game anyway.

edit: i also rather be able to keep playing than to be blocked for a entire week. which is a instant game-quitter for me. no matter the rewards

You’ve never obtained a battle bracelet?

I obtained 6 today, on Fedimian, where we’re not experiencing issues.

Go to Tenet Church and put the time in to farm. You’ll likely drop it at around 150-200 Galok kills, that’s my average.

Im not trying to defend op, i dont agree with him, but in a dead server like fedimian i imagine get a bb it’s easy. Try to get one on Silute with all the bots/afk/scripters.

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I imagine you’re using some sort of accelerator, like Doppel. Otherwise for 6 bb it should take more than 6 hours without competition :confused:

You want competition. The current DPK system is not something you want to avoid other people on, on the contrary, I seek out other players because they’re multiplying the shared DPK and increasing everyone’s odds of a drop because the pool is shared and a drop for someone else doesn’t reset your own count.

11 people on one channel and 5 on the other? I choose the 11.

I’m just using a cata3 templar. No trickery at all.

Current system (I believe) is functioning like this:

Total DPK for item 500
Player A 100 kills
Player B 200 kills
Drop rate: 1/200

Play A gets drop? Drop rate increases to 1/300, Player B’s kills remain at 200 while Player A’s DPK resets.

This means that playing on channels with many many players is better than playing on channels with fewer players.

This has been my experience.

I have not had the chance to test whether this is abusable, whether someone with 200 kills could sit in a channel and give everyone on the channel better chances to drop while also never bothering to even try to get a drop themselves. It might be possible, worth testing.

I do not believe that stealing drops is a part of the current DPK system.

I do not believe that I have this system completely understood as of yet, however, I am 100% certain that it is better to be on a channel with more players rather than fewer.

Interesting and strange as well.
Yesterday evening I was grinding 320 HG with a group. We killed more than 40k mobs and dropped just one violet cube, and I considered that someone in another channel dropped it, since DPK should be map bound.

Following the same reasoning, it should be more difficult dropping bb the more ppl there are in the map.
How much time did you take to drop them? I could try to do it as well to see the results.

i dunno i feel like it can be stolen, yesterday i was hunting a 650 dpk item and it dropped exactly between the estimated dpk. but after 1400 kills i still didnt receive my second item. so what happened to that?

When that occurs, I put it down to DPK having some bugs in it.

I’m sure we’ve all seen those weird situations where for some reason or another the game absolutely will NOT drop an item you’re farming for, until you switch channels and suddenly the DPK system starts working normally again.

There are issues with it and that makes it very hard to get an accurate and clear picture of what is going on. However, given that IMC clearly stated that they wanted to remove player frustration from feeling like they’re in a competition with other players, I have to assume that despite the poor description of the system due to a language barrier, the new system takes that into account.

More data is better than less data of course. But currently I definitely feel like I’m being aided by other players as opposed to being hindered. Either way, I’m making a lot of money. It’s simply a matter of effort.

Got the point. Maybe this night I’ll try some BB hunting.
Since I’m on Fedimian as well I’ll let you know :slight_smile:

Make sure to Praise Aqua too. That helps. Aqua’s followers get better drop rates.

hahahahahaha you can be the Axis Order, but our guildmaster is named Lalatina :stuck_out_tongue:

Lalatina VonLighthalzen has corrected their ways and is a faithful follower of Aqua. Being a member of another guild is not a requirement to be a follower of Aqua.

We even quoted Lalatina on our website. So devout were the words said.

EDIT: @dragonfeian

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At this point you should know better, TOS has a historical of exploits and we all know that the majority have been let free.
Maybe the first time I saw them being rewarded, but maybe that’s IMC new rule.

Worse part is that DPK bug was introduced by IMC maintenance, no hidden command lines, no third party program, no hackers. That will happen again, you should be ready.

There are no victims.

Seriously, this victimisation sucks. It is true that IMC’s stance was a slap in the face of everyone that has remained loyal and avoided to take part of the exploit, myself included, but expecting or even demanding them to give the same compensation will not solve the issue.

This rant of mine is not bound to your thread solely, as there are others that were created that are about the same topic.

My faith will never falter. Those words sound empty to me.

Actually, you just turned out to be pretty lucky by being the one constantly obtaining the drop. They posted an article detailing the workings of their DPK system.

You are right on the first part, more people farming an item does increase chances for everyone, as you exemplified if the DPK is 500 and two different people kill 300 monsters the chances bump up to 1/200 for both. However, DPK is not individual, it does reset for everyone as soon as the actual item drops; furthermore, it’s a map-bound channel-shared mechanic, people on a channel different than yours might obtain the drop as result of you lowering the DPK by farming.

The reason for this interaction, if you’ve ever wondered why, it’s because all drops are computed server-side. Think about it, were it a personal thing, skills such as Oracle’s Clarivoyance would not really make sense (This skill lets you see what items the monster will drop, thus the monster needs to already have a drop programmed for it before it’s actually killed. And I can tell you from personal observation that the drops Clairvoyance reveals can be claimed by anyone, first come first served if you were competing for it). About the ‘shared between channels’ part, it’s probably because IMC knows people cycle channels with low monster spawn rates and is a strategy they don’t wish to nullify.

The actual DPK system would then work like this: “For every monster killed, of a specific kind and within the map on any channel, the chances for a monster to appear containing X drop become increasingly higher, until the moment such a monster is spawned and the DPK value is reseted.”

I’m guessing in such cases you get the drop pretty much right after switching channels, correct? Your seemingly pointless and endless killing on one channel affects chances for all others, so it’s possible another person in a different channel allowed for a monster with a rare drop to spawn off your efforts (This would happen as a mere coincidence, with them killing and thus making monsters respawn right when the RNG dictates it’s time for the drop to be obtained).

If the game seems fixated on not giving you an item, when it’s clear you’ve gone beyond the DPK number, the reason is that another person you don’t know about got it already. For all intended purposes, that “wanting to remove player frustration” applies solely to solo farming in a non-competitive scenario, because the DPK system does guarantee SOMEONE will obtain the drop… And if you’re the only person farming an item, that someone is sure be you.