I think is fine a pvp channel since we get a VIP channel too, with the same bonuses as pvp channel for ppl who pays each month, cause i’ll need to get a job to pay every month, so the progress will be the same.
I agree with all of this except for the EXP boost in the channel - I say this because I know for a fact me and my group would only play within this channel and being able to no-life and stay ahead of the curve would just give us an extra layered advantage, and for the few that are able to also nolife and maybe even possibly contend grind spots with us, would have to be able to PvP us out of the zone, which imo isn’t happening (not unless they are also a highly organized minmax group).
I would instead suggest that kills made in PvP on other players yield exp, perhaps Character level x2 - or whatever feels like a balanced number.
However - having just a straight up pvp channel is perfect, it hurts no one since you can opt out and can only create more awesome for the game.
- Lord Stormakov
Regardless of how much time you spend in the channel in a group, you’ll be having multiple encounters with other players even if they’re alone. There’s no penalty for dying in there (Well, there shouldn’t be…), so enemy players will kamikaze into your area just for fun even if they’re not well-prepared enough to beat you. You also won’t be the only people “no-lifing” the game, so there’s no guarantee that your group of people will be the top-dogs and able to fend off any opposition (Especially if one party can’t take you guys on, and they come back with more than that). In the end, you run the risk of being interrupted often, if not pushed out of your spot if your main aim there is leveling and you’re constantly fighting with other players which is counter-productive.
Well the idea of adding a PvP channel is a good one imo, even if it’s a no penalties PK-channel as stated in first post.
Thing is, the idea will ultimately only cater to large groups of players/guilds wanting to hog the good grinding spots with an increased xp rate and nothing else aside from that.
Adding a PvP-Server with repercussions for pking would still be my preferred option (i.e. people have to flag up to be able to attack others and if they do they get a certain amount of crime points or the like which they have to get rid of in certain ways) but as I said some time ago, that would take quite a bit of work to be realized.
I’d much rather prefer playing earlier and getting an option to change to a PvP-Server at a later date.
Nope. PvP Channel = no exclusive bonus. No 10% exp or crap like that. PvP is there for those who actually WANT to pvp, and as such you’ll only be able to kill people that want to be killed. If you don’t want to pvp, you shouldn’t be penalized for that.
Seriously the only reason you’d want that to be a thing is to make people uninterested in open world pvp risk it for the exp, and then go on the hunt for them.
…In any case it wouldn’t work because having an extra dedicated channel on all of the maps is a waste of server capacity.
The thing with the good players/groups taking the good grinding spots is that since there’s only one PvP channel, they’re not going to be the only ones on the entire server for this popular game in that level-range that will be in that spot. Eventually another group will come along and contest them and with the amount of CC and defensive skills in this game, it won’t be a simple “one-shot them, back to grinding” situation. If your main focus is leveling as fast as possible, the EXP rate is not so big that it’s worth staying in the channel if you’re under constant threat by others who want that same spot, or those who don’t care about the EXP at all and just want to kill you for fun or to up their K/D ratio (Whether literal or figuratively).
And unfortunately the PvP-Server would more than likely not work now or later (Reason for that explained in the first post).
@Greensburg:
The “10% exp or crap like that” isn’t such a big deal for those not entering the PvP channel considering what the PvP channel actually is: an environment for fighting other players. People not interested in PvP aren’t going to “risk” staying in a PvP channel fighting other people when they could just stay in one of the regular channels and level peacefully while people interrupt and fight each other next door and potentially get out-leveled by their uninvolved neighbor. And this line:
[quote=“Greensburg, post:66, topic:36479”]
…In any case it wouldn’t work because having an extra dedicated channel on all of the maps is a waste of server capacity.[/quote]
I’m assuming you meant “resources” since capacity doesn’t fit that statement correctly. The server will automatically create new channels if the previous ones become too full (Channels were seen going up to 9 during CBT) as stated in the first post of the thread. It’s not a waste of “resources” if they’re being actively used by players, which from all of the threads and posts about a PvP channel/server, is very likely.
Killjoy much? How many channels are there? 4 channels? Simply remove one and replace it with a PVP channel, simple as that.
People nowadays.
If you don’t want the feature just because you don’t like pvp then alright no biggie but if you complain and whine how it shouldn’t be without giving any valid reasons then you’re totally offtrack and should be scolded.
The thing is, those issues can be handled pretty easily. Even if a certain class would be great alone in PvP just PKing single randoms, he’s still going to be beaten by a group of even just 2-3 people. An OWPvP system rewards organized play alot more than people would give it credit for.
About the forum complaints, simply make a sub-section on the forums for PvP channel feedback and stuff. Sure people will complain, but the people who frequent that part of the forum will be the ones who actually know how to deal with it. If someone just isn’t willing to take the “get a party” advice to heart, then they’ve lost all argument anyway due to it practically being the same as complaining about any PvE aspect of the game requiring a party.
I think Maplestory 2 even enables some kind of shadow zone with heightened gains/exp. Could be wrong/misinformed. I liked that idea, but of course anyone who doesn’t want to PvP is going to feel assed out because they don’t want to deal with that for a bonus.
Anyway, I’m all for a PvP server/channel/whatever. This is a well thought out OP. Hope they do decide to do something for us who want open world pvp options.
At least give a good example of pvp games pls.
“what we want for TOS is, we just want a PK channel.” thats your sole reason, now email it to the devs and may the odds be in your favour.
You seem to misunderstand the idea of the word forum.
Nah, i understand it clearly, its just boring reading an actually good post turning into a forcing your opinion into others, you want a pk something, noticed, now stop trying to make the rest of the world see as you see, people think differently, you guys will not go much further acting like this is the “ultimate answer and the best thing to happen and everyone else is wrong” type of answers.
I think you’re over thinking things. We’re still discussing every aspect we can think of, and still thinking of new aditions to possibly add to make things fairer and/or better. If you have nothing new to add to the conversation or have finished airing your opinions then leave or continue reading and give actual good feedback. Stop trying to take the moral high ground in a place that doesn’t have or need one.
What exactly is your beef with an optional PvP channel though, assuming it didn’t give an exp bonus?
I would love to have a PVP channel with some small benefit to encourage players to join the channel 
I think this would be a great addition to the game 
Well then we all must leave, only person here adding actual brainstorm theory that might actually work is Sixaxis…considering all my wanted classes aim for pvp environment, i dont think any of you are helping the OP going on with his/her statement.
Anyways, this game is way too far from a pk channel, at least for now, when most people saying it will help with over crowded areas only leveled at garden wich is the second best grinding area to go up between 30 to 50, really low knowledge for a game with 10x more levels.
Going to actually wait for real data from the game when we can reach higher lvls like in kcbt before jumping into hindsight with no areas to hindsight…well if you wanna be fighting people at lvl 30 with no decent rotation and only a pair of good pvp classes at that level, oh wait, the game is not even looking at it from this point of perspective…right. too far
There are good pvp game out there, with pvp since lvl1, thought to be pvp since lvl1 wich is great, but not this one yet, maybe one time, but that time isnt this or the next year lol, way too much balancing on something it doesnt need to be balanced for a niche group of players 
@elysium
None, i just dont think the game is being made in that order, and that we should wait for more data to see if its actually viable, right now, none here have a clue, about class balancing into pvp world through levels, lvl cap for flagged pvp, dmg reductions for pvp if implemented, wich brings different potions and items, none here are thinking about it, just too much hindsight with no value on game changing issues, they just want a pk channel without actually thinking about everything it changes in the game, i ve always played pvp games, i happen to love this game too and i dont mind if it doesnt look like its going to have an open pvp area, i just like the game i can respect it.
Considering the amount of PK CHANNEL threads made in the last few days, there’s definitely a very big demand for it.
I’ve read every single post in all these threads from people who are against the idea, and I have yet to see a single argument that convinced me or remotely made me think about it.
All of them are essentialy what @Undercover posted.
“It’s not my taste so nobody should be able to enjoy it.”
or
“BUT I’M GOING TO BE BULLIED EVEN THOUGH ITS COMPLETELY OPTIONAL!”
Anyway, amazing thread OP. Thank you for making this.
I’ve read your reply. The gist of it was concerned with PvP balancing issues right? Mainly with the fact that since many things are not ‘finalized’, so you are uncertain whether it is appropriate.
But I’d like to reiterate the fact that the PvP channel is optional. It doesn’t matter whether it is balanced or not. It is simply for people who enjoy open world PK to do so.
The only remotely plausible argument I’ve seen is the ‘limited server resources’ argument, which I’ll say is really unlikely. I doubt 1 extra channel takes up so many resources that it is completely unfeasible. In fact, this option of PK might even attract players who love PK to play this game, thus increasing the revenue to afford such costs.
And to all those who say that PK channels are a waste, that’s completely ridiculous. At least support your statement with factual evidence showing that nobody is interested in PK, then maybe you’re right. Unfortunately for you, looking at the number of PK related threads, this is clearly false.
You re right in everything you said, but thats not what im talking about, what im saying is that we see it that way, its optional and we dont care about balance or changes to be needed, wich is true, people into pvp will just go there and people not into pvp will not, what im trying to explain, is that game devs never see it like that ^^, they will always think further, and thats in my opinion the right way, you cant just create a thing for the sake of it, you have to turn it part of the game’s objectives, and i dont think the team behind tos is thinking about it for the moment.
About the server resources is not even plausible, having a pvp area dedicated to a channel in every area wouldnt change anything, thats not even a question, but its not about making crowded areas more free that people want a pk channel, people want open area pvp, i want it too, just dont feel confortable adding anything on it with the current information we have right now, devs will never see it as simple as we all are making it, no matter how many posts we make, long time playing channel related games with no diversification where the community fought for this same thing, if they are not thinking about it now, its gonna take a long time for it to happen.
@Senses I don’t understand why you would post negatively then.
If your whole argument is that “it’s not likely” then we just have to keep showing interest in it.
