Ragnarok Online was launched in 2002 and as stupid as it sounds it’s better than ToS (a game from 2015~2016). How can an outdated game be better in design than a 2015 game?
Just do a comparison between the mobs mechanics at that time, the diversity of mobs races, their attitude when attacked, etc. You will see that RO was BY FAR better. I’m not even considering MVPs(Poata mechanics are so FUN). Even tho, classes had their roles, DPS melees were a thing in RO, the opposite occurs here when MELEEs are just bad.
Class changes in RO had ROLEPLAY involved, if you look at class changes in ToS… it’s pretty disappointing… it’s like changing clothes… whoaaa i killed 2 kepas now i’m a Warlock!! .
All ToS brought was an incredible amount of hype, that in the end will be their downfall. They can’t handle the amount of players, that’s why the servers are laggy, they don’t have enough personal to fix the bugs. They thought a badly optimized game would be accepted by everyone. Every decision made by them is bad.
And now all we see is kToS dead and iToS going in the same direction.
Even if you come with the argument: ToS isn’t RO. Don’t forget that mostly of the hype around this game was towards the fact they were created by the same creator even the name Project R1 was kind of a connection between then. Correct me if i’m wrong.
About the cities, I feel nothing at all when I’m in one of them… Oh my bad I feel my FPS going to 0 ‘-’