Tree of Savior Forum

The amount of dungeon runs suck

2 runs for scrublords and 3 runs for people who toke… i mean use tokens
the exp is fine, but give us back 5 runs, and cut the exp down to match.

or make shops near these dungeons that sell their items for all that SALT you’ve accumulated, ya know what i mean…

these low runs, inflate the prices on desirable items, arde cough cough…
whats even more depressing is that bots just buy them all out exacerbating the inflation

an example for contrast:
in kTOS
we had 5 runs
way less botters (at least obvious ones)

the price on arde dropped to 400k in around week, but over here its spiking to fucken 1mill+, wtf?

IMC…
maybe after you boot those botters in the nether regions you can give us dem dungeon runz

EDIT: just to add another point, i think dungeon runs should be more about farming the items rather than getting exp, i get that 5 runs or more can be time consuming, but the reason people want to do runs daily is because they feel its mandatory to leveling, if imc buffed the spawn rates and made grinding an attractive option, then dungeons shouldn’t be the only way to get levels quickly. and more runs shouldn’t matter to people who are short on time.

3 Likes

Part of the reason for Arde spike is players don’t realize there is better and it wont be long before they’ll reach that point. I want 5 runs back though flipping boss cards are more of a pain and they’re not officially trade-able to make up for this nonsense.

Clearly this is lies and propaganda, this game has no bots IMC imposed trade restrictions to prevent bots from existing.

Once again IMC prevent bots via trade restrictions anything you see is a figment of your imagination. :wink:

But seriously the low dungeon run sucks it felt much better when it was 5 even if its like 3 free +2 token i would be happier.

arde is better for the level you get it at.
and karacha is hard to farm.

at this stage it wont matter if karachas start showing up and more people know, they wont be able to compete with ardes lvl availability.

you don’t need an arde dagger for leveling
2 runs is enough for a normal player. You want a good balance between dungeons, quests and grind. Overly committing to one aspect of the game isn’t healthy for character progression. If you have the time to do 5 dungeons + 5 missions + something else, you are playing too much. Go outside or be productive.

1 Like

Yeah… in addition I think botting (and bots with Ardes) is a much bigger problem in iToS than kToS most likely?

I’d bet a some real money ( perhaps a token? ) that the current 1 mil + cost of the Arde is due to bots buying them, further decreasing supply.

that is if every run it takes 30 - 50 mins but for me i do the 90 dungeon since i have nothing else to do and can finish it within 5 mins as a QS C3 lv 179

dungeon should be counted individually and not globally.

2 Likes

Balanced is achieved not by limiting dungeon runs or making dungeon runs unattractive, but by making grinding and exploring fun and rewarding.

You’re doing it the wrong way round.

Also, the game shouldn’t dictate or impose limits on a player’s preferred style of playing the game (I’m saying this as a grind player)

if they lower drop rate of rare items on dungeon in exchange for unlimited run or more than 5 times then everyone could agree on it. it increases the price as it is limited on stocks but keeps the grinding fun and entertaining. now we just queue for party do 2/3 runs then do quest after that nothing you have to wait until 6am again to do it all over.

there are classes that are dog ■■■■ without arde, a.k.a: sadhu. we are ■■■■… i have been doing dungeons twice eveyr day for 8 days and have not gottan the arde, and i used gto reset vouchers

I also need the 5 runs back

wtf… theres no class that’s worse than a FS cleric for leveling. I melee for 200 at lv200. You are worse than me? gtfo

well cleric has cure and heal which do good damage (betetr than sadhu oob) plus, full support is supposed to suck at leveling, its full support, its you guys fault for going full support, why not put in 1 circle of bokor? sadhu is a dps class, its supposd to be good at leveling, but its just as hard to level as a cleric.

are you serious? if cure does such good damage, better than sadu oob, let me remind you, you have this skill too… All cleric builds share this skill. Beside if you are playing dps, chances are you have more int, more damage.

If full support sux at leveling and I’m doing fine, why are you complaining like baby? Why is my fault playing something I enjoy? Did I even complain? Why would I take a circle of bokor? are you a noob??? If sadhu is supposed to be good at leveling, and yet it’s just as hard, maybe it is YOU that picked the wrong class??? You sound like a 15 year old

Cure gets a massive boost to number of hits in c2 and c3, and heal gains a lot more cells (thus more damage).

That said, as far as im aware Sadhu is dps no? So it should be more damage then cleric circles… (apart from Cure 2/3 on bosses, which is quite strong)

PS: I dont think anyone said anything about ‘‘the worst classes’’ just that some classes damage really relies on having certain items.

Besides, at level 200 you have 3 more ranks of classes, even if you were to take Cleric3. You would have to have a really ‘amazing’ build to lack any kind of damage.

uh so what? like i said. you get them at lvl 75 so they are superior for convenience. and they are easier to get than the other off hand items with shitloads of ele damage

AND PLEASE. do not spout some ol’ bullshit on me.
the balance between dungeons, questing and grinding SUCKS
from 1-130 its mostly questing, thats almost half the levels till max(this will change but for now it wont)

grinding is almost impossible at higher levels because there are so many players compared to monsters!? and not enough channels, if only the spawn rates were higher IMC, if only…

do you even know why dungeons got nerfed? yes they were overwhelmingly popular for leveling. hey. if they give us proper spawn rates and more channels at higher levels it should be fine too. BUT ■■■■ nerfing dungeons. revert that ■■■■ if your not gonna make grinding easier.

and i can overly commit to what ever the ■■■■ i want. if i want to play games for 8 hours or grind dungeons all day (dungeon rest scrolls better come). then i will, dont tell me to use my free time to be productive. most people play games to relax.

wut r u saying? u jJUST said nothing s harder than a cleric for leveling. and you obviously DONT have sadhu, int barely has sadhu. sadhu is ■■■■. and i idsn tpick the wrong the class, if i picked wrong class, then all other sadhus did too.

At 150% + 70. If you don’t go full Int you’re screwed because Its basically a mage AA with a built in Crit. Then you gotta attribute that for the 100% bonus so that you have 300% in total for the triple your MA, AA.

dude, dungeons take too much time to do and we have missions dungeons and daily from mercenary post, you want to do this every day? dungeons + mercenary post take too much time

1 Like

then dont do them…
but imc balanced the field exp to be extremely bad, dungeons give retarded amounts of exp for the little time spent compared to grinding
they should be for farming sick loot not exp runs.

and yes i want to do dungeons all day, are you implying thats bad or something?