looking at people who did CM/DG with undergeared gear (what i mean is e.g doing s9 with 170 gear or even a heckin cafrisun set), also looking at you people who are super stingy about spending a little silver and prefer to go into CM with yellow or red durability and keep dying instantly in s5, i just have no idea what is on their brain tbh
DRUMROLL⌠this is now FIXED! No annoucement, nothing. They ninja fixed that and didnât tell people about itâŚ
Anvil +11 potent 8 now become +11 potent 0. Spent 8 million for it. Thanks IMC.
Yes, spending your money to actually RUIN your equipment is BS beyond imagination. This has been discussed forever and I hope someday the dev team will actually think something to improve it.
Unchecking âSee item illustrationsâ (aka: remove the login screenâs animations) doesnât save the option for every time you reopen the game.
So youâre forced to wait on the âŚsomewhat creepy⌠animations to load for a login screen anyway.
Also, literally everything involving the Beauty Shop, except for being able to preview cube costumes.
// returning player
// looking forward to resetting toons and trying new builds
// tried to learn attributes - f~ck, needs token to learn attributes without waiting forever
// âhey, homecoming gift - I remember this should have a ?-day event tokâŚâ - f~ck, no more free token
// checked silver on toons - have more than enough silver in total to buy new token, but not enough on any char
// tries to deposit silver on team storage to consolidate them - f~ck, needs token to transfer silver
// buys TP and gets token
// someone shouts for âinvite a friendâ code - checks event and see it gives free 15-day event token - f~ck
Players that intended to block storage manager NPCsâŚ
Are you trying to challenge me
I will let you know am the Luckless Champion so you better not try my luck cause I would lose>
The Quests not being automatically added on the right hand roster and canât be checked on the list either.
Having many targets to link, but Joint Penalty still prefers to link Tree root crystalsâŚ
This. Stupid dumb crystals
Targeting pets in any PVP environment, and still stays locked on even though theyâre dead.
Also:
I reset to Pied Piper.
Went wtf is this â â â â .
And reset shortly after.
LMAO, I got that boss in my CM earlier. That things so troll, it stays immune for soooooo long.
Apparently if you get a new cookie the timer resets. Theyâre not counted as individual cookies, so as long as youâre picking your Log In reward regularly it should be ok.
Good job IMC.
Severe server disconnection problem. Going into dungeon or any new map doesnât work, only chat goes on but I canât talk, go or do anything other than move around except Iâm not really moving apparently, minimap doesnât move. One big desync or whatever.
Close game, try to log in but canât, stuck at âConnecting to serverâŚâ, have to keep trying.
Once you get past server selection, real final boss⌠same problem âEntering the worldâ, canât get past character screen. Getting popup â â â â like âCannot complete zone moveâ
Repeat once youâre in game. Apparently, others see me as logged on the whole time and think Iâm afk or something.
All this started after patch. Fk this Iâm out.
IMCs bias towards physical damage dealers:
- magic amplification on items vs critical attack on items (insignificant mamp, high crit attack)
- high physical def reduction and physical def ignore on many skills&attributes vs low to no magic def ignore/reduction via skills/attributes
- boss monsters not blocking or dodging anything
- free critical rate via buffs/debuffs vs nothing equivalent for magic amplification
- minimum crit rate via legendary Marnox card, but no magic damage amplification via another legendary boss card [why not 2% chance per star level to deal 1,5 times magic damage?]
- basically no way to speed up magic skill animation/cast time [only available to WizC3/Rune Caster/ThaumaturgeC3 for cast, no way to reduce animation delay on spells] vs easy skill animation&attack speed boost via DEX for physical attacks
resulting in getting stuck in animation often [e.g. Aqua Benedicta]
- many skills relying on the enemy to stand still to hit (i.e. magic circles) vs easy targeting on the majority of physical attacks
- sub-weapon gem offering no offensive stats for magic users vs 3 options for physical attackers, same with gloves
- nearly no debuff stacking for increased magic damage (only 1 status ailment per element & magic defence debuffs available) while physical damage offers several debuffs for specific attack types (e.g. pierce,strike,slash) that can be easily stacked on top of armor break/defence reduction
I guess there are a lot more but for now thatâs about the majority of points that clearly show how the developers are changing the game in favor of physical damage dealers.
Who needs 1.5x crit modifier when your skills do 2x the damage to 2x the mobs
Because physical damage dealers, outside of a few specific builds here and there, have not been meta for a pretty long time now. I swear I feel like the only physical damage dealers I see are Falconers and Mergens, the rest seem pretty uncommon or rare (especially anything swordsmen).
Casters are doing fine, buffing physical to catch up a bit isnât really a bad thing is it? Though I do agree with some of your points, like offhand gems and some better caster cards, but could come with future content.
not my last but one from the good olâ days with rank8
bless diamond anvils, would buy again -100/10