Tree of Savior Forum

Team Lodge support build

So since IMC won’t fix the interaction between dagger mastery: sudden attack and werewolf cards, I might just use my rank reset on my archer. The thing is, I had already rerolled a Qs3-Ro1-Fa3 (and it is more awsome than my Qs3-Ro3-Sc). So if I do reset this broken archer, it doesn’t have a job.

When I say “job” I mean “contribution to my account”. All my characters so far have a role to play that in some way contributes something to the account.
C1-Pr3-Pa2-Kr1-Inq1 = buff shop/scribe
W3-Py3-Wl2 = xtal mines farmer
Sw1-Pelt3-Sq3 = base camp chef
C2-Bo3-Dr3 = retired field farmer (cuz 2% sp drain is too expensive)
A1-Qs3-Ro1-Fa3 = rerolled field farmer
A1-Qs3-Ro3-Sc = broken field farmer (really good too until I broke it with the attribute)

Right now the only thing it does really good is 290 rushing because of [teardown] and the ridiculous regen on the orbs. 1 kick, 1 kill. That’s all i contribute to a 290 rush, cuz the boss dies so fast it’s dead by the time I reach the magic circle warp.

Here are some options swirling around in my head.
A1-Qs3-Fl3-Ha = some sort of wb hunting thing? idk …
A1-Qs3-Wu3-Ha = again, some sort of mobile wb thing? idk …
A3-Sc3-?-? = dg silver farmer (but honestly I don’t have to do full clears as of now since 290 rush is still the most efficient silver farm for me)

i prefer a2-r1-sc1-fl3-hakka for WB hunting, but you need 100 MA attribute, orange 315 xbow, 3 socket sword and 6 high level yellow gems for maximum dps

How do you fit in scout in a hakka build though?

hakka in that build is only to get equip sword to boost fletcher dps and mounting pet attribute to move around, doesnt really rely on hakka offensive skill. it is like you take scout just for cloaking, falconer just for circling.

Sad but so true. I’m only taking haka for the sword and move speed.

The choice for wb boils down to fl3 or wug3. Now, fl3 is pretty much established. [magic arrow] is just amazeballs. The choice hinges heavily on banelings being able to crit. Sadly there is no info on that yet and we don’t have em yet so we can’t test.

Idk what the others think, but hackapelle and fletcher skills complements well for me. Storm bolt increases the max stacks and hence decrease the defence, and magic arrow stacks more arrow for the other skills. Hacka skills give 150k-200k burst every 20s, 0 attributes, maga sword… at the same time all the flecthers DoTs are still going on.

So flet3 hacka for me is much more than ‘extra socket slots’. It also gives better movement speed and extra hp from mounting. Oh well, guess I am playing the class differently then.

seems like you have limited options since you probably went with str instead of dex? I can’t jump on board with a str archer because dex is just too good. even though they fixed wugushi a bit his dots still don’t crit >.<

how is the w3 pyro3 wl2 for farming? fbs make evil spirits right? i’m considering rerolling to that build. can it do okay in rank 8 content? I tried uphill for the first time and it is hard to solo because there are a lot of fire immune or fire healing mobs :,( … I wonder if wugushi can do uphill solo?

I have 2 stat resets ready. Stats are not an issue. I just don’t want rogue again because all my werewolf cards are already on the new rogue. DEX is just so good.

I’ve already seen a DEX wug in action with 6k tics per poison. Now I just wanna know how good/bad banelings are.

Don’t do wiz3. Make it a pynk (pyro link). The warlock is there just to spawn spirits on the 2 totems. It’s a QoL thing as [fireball] will do basically the same thing, spirits just do it “while afk”. If you are fine with a non-lock for r7-8, maybe ff as that is pretty popular now or thauma2.

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what are banelings? have not heard of those.

Taken from [ Archer Changelog ] Archer changes from kTOS and iTOS

There’s a video on it already.

Things to note before making the build:

  • Is the 10% chance to spawn pest for you only or does it include everyone hitting the target? If it does include everyone then would the pests other people spawn count to your damage?
  • Can pest explosions crit?
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How do you guys feel about qs3-qug3-mergen? I read the attribute to extend range and it affects xbows. There are just too many skills that would dismount me if I go haka.

iirc extend range attribute only works foe auto attack, mergen skill and kneeling shot. many mergen regret buying extend range attribute

:frowning: more monkey wrenches in my plans.

I just got some info on [jincan gu]. I put the video in the wug thread. It’s not pretty as [jincan gu] can’t crit. There is some potential on bossing though.

I suppose that works on a Qs3 then.

I made a wugushi and the poison spreading from wugong gu does not have a very far range. maybe when I get to rank 2 it will seem better because someone said that the poisons won’t spread when there is a low duration left on wugong gu.

sadly if you poison something and you are a scout and stealth it will take you out of stealth, guess that would be too op. female wugushi outfit + kneeling shot = pure pedo but the male outfit is pretty awesome.

the poison is useful due to how much it ticks on mobs because the more mobs take damage the more they tend to slow down and do nothing. I do like that wugushi poisons are basically set it and forget it. the poison pot thing has not been annoying to me yet but I have not gotten to rank 2 for throw gu pot which uses 23 pots. it’s nice that you can use creature products to increase the pot. I have not had to use the npc item to refill yet.

I could see my wugi soloing hard bosses by hitting them with poisons and then running out of range but I don’t know how much actual use that would have. I plan to see how soloing uphill is with her but I need a better bow and red gems.

i’m planning on going A2 >R1 > S1 >W2 > W3/Falc1 > mergen full dex

i’m hoping for a poison buffing item like agny to be introduced. if that comes out then wugi might become better than fletcher.

You can’t leave wug at circle2 anymore. The buff to [throw gu pot] adds 1 sec duration per lv (you lose 5 sec if you don’t go c3) and the new [jincan gu] is no longer an on death mechanic but on hit (only available at c3).

darn I was thinking that circling + mergen skills would be my main source of damage + I wanted to only use a bow. now if I wanted circling + mergen I can’t have scout. bla.

I wish wugushi had synergy with musketeer but butt stroke only increases the damage of gun attacks. >.<

it’s kind of hard to fit wugushi in with other classes. it needs more synergy with other classes. I mean multihits + jincan gu is a synergy but those bugs only hit for 3k and I don’t know if they are aoe but I hope they are because 3k is too weak imo. 3k + 5 people hitting the debuffed mobs does sound a lot better than only your hits counting so i hope other peoples hits count.