Tree of Savior Forum

Tanks/Melee get too much gear damage

“It’s okay that your armor breaks in 10 minutes because you don’t have to spend a bunch of silver on equipment”

So basically your argument is

“Not only does your gear all break in 10 minutes, you have NO good endgame gear, so you’ll be wearing peasant rags anyway”

Yeah okay, that sure makes it seem even better to be a tank.

The fact that tanks get ■■■■■■ on armor durability AND on itemization doesn’t somehow even out. It’s piling ■■■■ on top of ■■■■. You think if there were more legendary accessories available for tanks they would say “No thanks I’ll stick with my white accessories”? No, they’d be paying as much as anyone else for gear and also having to constantly repair.

Idiots man, I swear.

I’m a full tank, Pelt 3, Rode 3, All of my points are in CON, 60 in dex- and unless I have a horrible group, I never require to repair or if I do it’s once every 3 or 4 dgs/missions… Not sure where you put your points but yeah… it’s weird you must repair this much.

I mean, the only way it would happen would be if your group had insanely low DPS and lets you tank the mobs a crazy long time each swash… I swash 21 mobs at the same time and I still don’t have the issue…

Also, for those saying you need squire… I’m a rode 3 with 4 debuffs that I can apply to bosses that help my team shred them… I’m much more useful than a squire as far as taking down bosses is considered- and I also have slithering! Go squire if you want utility- go Rode if you want pure tank, cc, and debuffs.(edit: one of the debuffs comes from pelt 3 ops)
BTW, lv225 with 53.000 HP, loving it! He’s so much more fun to play than my Cata 3/Dragoon.
So either that or you have no idea when to use your abilities and when to block…Also… just because you have swash doesn’t mean you’re a tank- just as a tank also doesn’t just press C. You have abilities to use at certain times, and you must also move around avoiding bosses and mobs skills when able to.

Missions - yes.
When running Siauliai you barely take any hits at all, because there are next to no monsters in there. Bosses attack slowly and overall hit count is below average. Unless you die (and die more than once) your initial durability easily lasts 3 runs.

But if you claim you can tank dungeons with many mobs inside (think lvl 145 dungeon) and NOT run out of durability, I call BS. You just can’t. Not even with a Cryo C3 in group. That, or someone else is taking the hits.

TL;DR: The system is flawed and needs fixing. Kinda badly.

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I talk about the 240 dg …and the ones prior to this one, the 190 etc… of course i lose SOME durability but I can easily do all 3 runs and remain in the yellow range. Just cause it doesn’t happen to you doesn’t mean I’m bullshitting. But then again I’m probably one of the rare people with Pelt 3 and Slithering… considering how hard it is to level a true tank… I will also say that having good supports in the party always helps.

Point is- as I said and that means everything- if I have a team with just DPS I’ll lose a hell lot of durability because I’ll tank mobs for a long period of time EACH time and I’m not talking about the weak pelt 1 swash but the 21 pelt 3 mobs swash. If I have a good team I barely lose anything.

On a last note, unless you’re a cheap version of a tank which are pretty much 90% of the Pelt 1s out there- you don’t really give a damn about durability. Any real tank here as at least 40.000 HP without Swash passive and can easily handle any DG while all red. So honestly- your fault for going off tank or a cheap DPS tank build with Swash just to be accepted into party but not being capable of following up effectively.

I have nothing bad to say about tank classes. We’'re there to get the hits, we get damaged we manage because it’s our role so that our party doesn’t. You became off tank for the wrong reasons.

As a matter of fact, I’m not a “cheap version of a tank”, thank you very much. Pelt 3 here as well. But I use Search for Party often enough or just answer the nearest “LF Tank” from people near dungeon and usually BOOM, I’m left with only a weapon and a shield halfway, all accessories and armor broken. And unless you intend to skip Earth tower entirely, the same will happen to you, Mr. White Knight, and to every other tank.

The only way to avoid breaking your gear currently is to skip as many trash mobs as you can and save durability for bosses. This doesn’t work in level 145 dungeon, where you have to clear every mob to unblock your path, nor will it work with Earth Tower, where you have to kill what, several thousand monsters to proceed to upper floors.

So yeah, Slithering[*]/amazing premade groups or not, the system is still broken and you are defending it just for the sake of showing off how amazing a tank you are. Way to go!
/sarcasm.

[*] I highly suspect it’s a badly bugged skill - it doesn’t state anywhere that it’s supposed to grant total immunity to everything, it’s just that IMC is well known to ignore Swordsman bugs. The day they fix/nerf it will be marked by screams of rage from everyone who took Rodelero to C2 or higher, mark my words…

This white knight thing is so childish. If you had read me I said that UNLESS you are but nevermind that. Well of course if you catch yourself a bad group you’re doomed. That I’ll openly admit and I’ll never deny it- groups without utility classes are hell for a tank and EXTREMELY costing. Not only in potions but armor. Pelt 3 is a great choice for armor break- Rode 3 is my personal choice as if you go Rode 2 you aren’t left with any really useful choice as Sq 1 sucks.I’m also certain that Rodeleros will have some love later on as it’s a highly disliked class and misjudged. I love my Rode 3 but perhaps that’s also due to my loving the concept. :slight_smile:

So, I don’t remember the lv145 dg so i can’t really say. I’ve done ET on my 280 Dragoon and Squire isn’t needed. With high enough HP and maxed out skills where they should be you can easily manage the tower EVEN while all red.

Slithering isn’t bugged, or I haven’t noticed. As for my Rodelero well I love it and will not complain about my class or if i do i’ll reroll. My cata 3 / dragoon serves one purpose- pvp. This rodelero is awesome pve wise and will serve my guild great as well during ET. That said- you build what you like and what makes you happy.

I will however not go back on my word regarding the gear. I do have to repair but unless the group is horrible I rarely spend over 14k in gear repair every 3 runs…

PS: I love Rode 3 for the additional debuff for strike dmg. Helps the group kill bosses faster

best way to tank is by jumping and circle around then hit for a bit just to maintain aggro (assuming you have max level provoke). in that way you’ll have less dura damage on your gears. it’s my personal opinion tho so idk how it works to other tankers. i just found it very effective

If you’re against close quarter mobs yeah… in higher dgs where there are heavy archers and mages it’s kinda useless :confused:

Really? Done ET without repairing once? All 20 levels? Well, darn, and there I was certain no one on iTOS has cleared that yet… ahem

And naked, too (which is what being all red amounts to)?
Someone fetch me a new barrel labeled “Benefit of the doubt”, this one seems to have ran out…

Nah I never did all levels don’t twist my words around just so that they fit your agenda. If you had also read I didn’t go in as a tank, my Cata doesn’t even have Pelt 1 it’s a PvP build. We did use a Pelt 3 Dopple corsair tank however and it went really smoothly. Anyway, point is- it is manageable without squires(not sure about ALL levels so don’t manipulate my words around again :wink: ). Not sure about all levels but anyway if that must come to it I’ll happily buy TP repair tools for myself. :slight_smile:

So I guess I can chalk it up to you admitting that tank gear does indeed break when faced with scenarios that include tanking hordes of enemies for prolonged periods of time, and you have to either resort to cash shop items or continue with your armor being all red?

…Which, I believe, was the original point of this topic. And while you’re certainly entitled to your opinion, I, on the other hand, do NOT think that it’s okay to wear tank’s gear down to nothingness in a single dungeon session considering he did not die once. It’s bad design, if nothing else.

I will agree and admit that I cannot talk for the entirety of Earth Tower. Not knowing what comes next I cannot tell you what I would or wouldn’t need. I can voice myself and my opinion on what I did so most Dgs, and several ET levels. Other than that I won’t speculate.

That said I do strongly believe that a tank with sufficient HP and correctly timed skills would make it through but then again I’ve not seen those levels myself and have no idea what’s in them.

As for your end comment, well, while I agree I also tend to disagree and as other have mentioned… it’s rough but it’s our job to take in that aspect of the game… it is indeed normal to get hit and have to repair more often as a tank. Personally I would much rather and like seeing a Swash that actually holds aggro, better aggro attributes, and perhaps magic resistance for tanks.

perhaps you should make a video. maybe there’s something you’re doing no one else is.