Tree of Savior Forum

Tank Type Build = There is no such thing. Swordmen = filler class

Swordman class main function is to front line and take damage for the other classes to shell out dps and to support. in all mmorpg TANKING is swordman’s sole role. But not in this game,
Evasion[edit]
Affects your chances to dodge physical attacks. Magic attacks can’t be dodged.

Block[edit]
Affects your chances to block physical attacks. Magic attacks can’t be blocked.

so, magic cant be blocked nor can be dodged.

only left on blocking and dodging is Physical damage.
But! on the latest patch, STR now gives Block Penetration.

Archers with STR build can easily break block.
i play catagoon with str as its main stat, i can also easily breakblock.

so what is left to tank for swordmen with tanking build? you cant tank hurtful mages, you cant tank dps build archers. even if you go pure con, con doesnt add mdef or phydef or block rate.

i came to believe in the saying. this game should be named Tree of Wizards.
in tbl i saw many wizards on plate tanking archers and swordmen.
and ofc wizards deal most of the damage there since they have good cc and hurtfull spells. this game balance really is sht.

i want to make murmillio on tanking build but i just thought that tank will be useless anyway, only thing is murmillio to build on dps type. however. swordmen sck on dps. so really i think imc ddnt balance swordmen well. its all about wizards. and mages and magic-casters. i dont hate wiz but i pity fellow swordmen. been playing mmorpg for 15 years i think this is a good game, but ive never been so disappointed in swordman class.

And on PvE
tank type swordmen = not viable in ET since what matters in ET is fastkilling
in ktos party who cleared et20floor was 2wiz 2cleric 1archer < this is my basis.
if you go dps swordmen = since wiz is better dps, why would you take swordmen than wiz? ofcourse you will get wiz instead.

in my conclusion
so on pvp and pve swordmen doesnt have significant role.
im disappointed.
any thoughts?

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The main culprit would be stat allocation, if Spr would be given another unique characteristic such as how Str gives block penetration; there would be more uses in Spr, do note that Spr reduces magical damage although with that said most swordies do not take Spr since Mp pots are given and Mp’s aren’t easily depletable. If they only had other stats like agility, luck and other typical stats you could see on a rpg, regretably that’s how Tos roles.

spr mdef doesnt give much, i think its scaled for lvl 50 and below. but on late game, it doesnt really do anything significant at all. spr is one thing but i dont think it will solve swordmen problems fundamentally.

i can see they trying to balance the game little by little, but from what ive observe, players quit on daily basis. this game may reach its good state where everything is balanced. however by that time comes there will be no more players anymore

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Not like having peltasta 1 on a str build will make you tank, also rodelero can Dodge Magic and murmillo will BLOCK Magic. About earth Tower, cant argue, that’s true.

The game has no trinity of Healer/DPS/Tank so in that fashion tanks are completely unnecessary.

Peltasta, is basically an alternate form of crowd control which is what is actual required in the game. Tree of savior doesn’t make a heap of mobs immune to CC unlike contemporary MMO’s so classes like Cryomancer, and the like get to be very powerful as a result at mitigating damage for the party.

In any event, a dedicated Peltasta C3 can certainly be an alternative to other crowd control methods, however given the mechanics of damage in this game he’ll want the defensive bonuses from a Priest Aspersion, Thaumaturge Swell Right Arm and/or Pardoner Increased Magic Defense, which would certainly be difficult to fit all into one party slot (well maybe not for a Priest C3, Pardoner).

Turning yourself into the focus of all mobs attention you then start whacking them and doing CC tools yourself (stuns, kb’s, blinds, silences, etc) or hit up turtle mode.

Tanks aren’t remotely necessary but you can use a Pel C3, as a defensive pivot while your other damage dealers dispose of the mobs. Not necessary as you could use any of the other crowd control classes as an alternative and clerics are the most powerful defensive boon a party has.

The one thing I like on my spr bokor is how I can just run through all the enemy heal tiles in pvp and get hit maybe once or twice because all I see is “Resist”

rodelero’s slithering that dodge magic is not on its description skill. i believe it would be unreliable to hope that they wont remove it because its a bug and there is a low chance that it is intended.

being alternative. i dont think anybody wants to play a class who is only an alternative. additionally, in ET you cannot swash, because you will die instantly.

Unless you have some odd sort of definition, there is nothing wrong with being an alternative to anything.
Circling is an alternative means of grabbing multiple enemies simultaneously, as is Linker, as is Aoe Ratio just as an example.

@pedrothin2
even if murmilio have a magic resist its only a chance and i bet they wont do anything significant in gvg against guilds of mages, on which what top guids consists of. oh yeah thats another thing.

wanna be top guild?
make templar. make guild
recruit 90% mages = you become numbah wan
"on which what top guilds on my server did" varena

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There’s no “tank” in any PVP situation in any game, though, so I don’t see what your PVP-based complaints have to do with Swordsman’s ability to be a PVE tank have to do with anything.

Did you know Swashbuckling does nothing to enemy players? It’s true, try it! They don’t have to attack you at all.

The closest thing to a “tank” in any PVP game is a guy with a lot of HP that has disruptive debuffs and stuns so that he can ■■■■ with enemies while his team kills them. Swordsman is actually totally capable of this, that’s the basis of all of their decent PVP builds.

pure spr cleric…and i can tell you. the magic damage reduction based on the stat description is laughable.

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@SlyGoat
from your statement, i take it you havent played swordman yet?
swordman is never capable of tanking even with full con build.
30k average swordman hp dies in just a blink of an eye when freeze or sleep catches them.(because they dont have status immunity, and even with pain barrier"20%resistant"+rush"70%resistant" = 90% resist to status, we swordmen still get freeze all the time.
this is my experience in gvg. to furthermore its comparable to cleric with 40k hp who also die instantly. on which by concept swordmen should survive more given with the BLOCK capability, but what is there to block? Magic is unblockable and un dodge-able. you cannot block confident attackers coz im sure they have str to bet against you. so what is there to tank?
wiz are more tank because they are allowrd to wear plate armors.
wiz plate > swordman plate
-swordman spear is not effective against plates-
-wiz magic however is effective to anything, even cloth set. because cloth master also gives laughable mdef, and if you use cloth as a swordman. my friend do i even have to explain this? is there such a knight who wears cloth on front lines? ffs i shall. if you wear cloth. spear men in front will 1 hit you.which makes you incompetent as a front line. and also archer’s missle will also kill you easy because of missle and low defense of cloths.

so where is the tanking potential here?

btw my pvp complaints are different from pve.
if you can read carefully i brought up two topics on which the game is played but share the same problem.

Most of my characters are Swordsmen.

GvG doesn’t even count as a real thing right now, because it’s a total clusterfuck of lag and the only effective ‘strategy’ is to bombard the opposing players with as much AoE as possible and hope they run blindly into it with their single digit FPS.

Swordsmen are underperforming all around but it’s not because they can’t ‘tank,’ it’s because they’re melee and don’t have enough to compensate for that drawback when everyone else can do their job from a distance.

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you are right
don’t play physical class in the game which called “tree of magic”

sword man ?

  • this game don’t even need a tank
  • dps sucks
  • can’t do anything against magic
  • melee and crap mobility (except cata/dragoon)
  • pve ? sucks
  • pvp ? sucks also

sword man = trash tier, useless class

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Wasn’t Murmillo an offensive type of shield user that turns Pelts and Rodes into masked, wooden/steel plank/disk using juggernaut.

just go full CON pelt3>rodelero3>murmilo when rank 8 hits, u will be fine as a tank

#“Cassis Crista”
https://treeofsavior.com/img2/news/developersblog/20160722/image_26.jpg

  • Decreased movement speed and melee evasion.
  • Increased block chance against physical and magical ranged attacks.
  • Peltasta and Rodelero skills along with other skills that use shields to attack will become much more powerful by learning certain abilities.

though there are no raw stat info on how much resistance will a murmullo get.