Well…this is how it works atm, at least for necro.
you summon them, and they attack everything in range when you stop walking.
BIG issues are:
- if they start to hit a creep, they wont stop until one of them dies! not even if you run out of range
- summong arent attacking if they chase a creep out of your monitor vision.
- if they killed a creep, they will not move back to you until you move further away from them.
- pet-hp-bars are showed randomly…
how to fix…
- if there are no creeps in range the summons shall return to their summoner
- and if they run out of range they shall return to the their summoner. (even if they are currently chasing a creep)

