I actually met GMs in the game o3o they were pretty nice people.
And I guess the character designs are different from what I’m used to but it’s still pretty nice in its own way. If you watch the animations of NPC and objects, you can actually appreciate the work they’ve done. From the grass swaying to the petals blowing in the wind… In the second town (or third? The one where there’s lots of pots), our guild leader, who has done pottery before, noticed how one of the sprite’s movements, even the hand gestures, are accurate to actual pot making. Who does that? IMC. Detail. And it’s those little things that I appreciate.
A lot of people have been commenting on how cool the music is, actually. I enjoyed it too, so it must be a matter of preference.
Regarding your archer, must be a class thing. I was a Wizard, Pyro, then Psychokino and all of them required a lot of moving and careful positioning (darn that Fireball).
So even if I opened this thread with suggestions to change some aspects of the game, I don’t think it’s a bad game. I’d love for people to try it and give it a chance. That’s why I made suggestions on how to improve REPLAYABILITY of the game, or, as you said, it will hold a place with the empty MMOs in mmohut.
Especially in a game like ToS where there are 80 classes, and a Banquet Hall option. It’s begging you to make alts. Imagine filling the Banquet Hall with characters and all those characters you have to do the same quests, go through the same maps, kill the same onions, pass through Crystal Mines over and over and over and over and over and over and over again. That’s what I opened this thread for. So that IMC could see it and readjust a bit.Not to tell people that the game is awful, because it’s not - I truly enjoyed it.