Tree of Savior Forum

Suggestion rework HUNTER 3

HUNTER 3 is so underrated, barely see any in the game. A garbage class to pick for PVE nor PVP.

Hunter’s damage rely on the pet for ALL skill, however the pet even with full stamina always bug, glitched and does not respond with your command even after you use the skill, but you still have to wait for the cool down (AMAZINGLY RIDICULOUS AND CONSUME MANA TOO).
The only damage skill that HUNTER 3 can use for Boss is rush dog, yeah that only works only when there is no bug.

After several patch rework and all the complaints on HUNTER 3 it is upsetting to realize there is still no improvement taken for this class. I would love to suggest that the HUNTER 3 to get the skill like “PRE-EMPTIVE STRIKE” from HUNTER 3. So the pet works like a passive skill to encounter all those bug issues.

Hopefully IMC would look into these matter seriously to improve this class in game for future improvement

1 Like

Autocast Rush Dog, like in closed beta!! YEAAAA

Welcome to the pack.
To be honest I wish they’d change coursing/retrieve/snatching.

They somehow stretched a single skill into 3. It’s impressive really.

Couldn’t agree more.

Hunter is disgustingly op in pvp. perma stun, can 1 shot if good enough weapon and it’s completely safe with scout. Not to mention it goes after stealthed people as well and you can’t outrun it cause the pets teleport over the map.

So wrong, so wrong.
Anyway, that doesn’t matter. Just because in one aspect of the game it can be “good” (it is not, I mean, travel time in a game where anything can oneshot you? eh, not very useful)

Anyway, This is asking for a rework, you know what that means? It is not a buff. In fact I’m actually hoping they take the current kit and make it completly different. 3 skills are basically the same, It is mostly single target. The most useful skill is got at c3 (which is ok)

Please. Do not ever mix PvP and PvE. Both might be a huge joke right now. But, one of them is supposed to be the core of the game.

He mentioned PVP in the OP. And it is not wrong. Hunter 3 is broken in pvp that’s a fact.

prove it by first hand current experience, please.
I mean, you said: “perma stun” which is not true.

Anyway, what he mentions and what this seeks to accomplish is due to one reason alone: Hunter is not right as it is now.

I mean, sure is fun having to wait for your companion to execute the skills when it is right next to the enemy. It sure is fun having it stop working. It sure is fun having skills not execute even when there’s a target.

There are plenty of problems, that have been mentioned since the beggining of time and somehow they just ignore them.

What do you mean prove it? Have you ever pvp’ed? I’m a GM I’ll just open up a pvp session right now wait sec.

Perma stun - yes it’s true you can chain all the stuns in a row and there is literally nothing the opponent can do. Nothing as in there is no counter to it in the entire game, you can’t even outrun the pets cause they just jump over the map. Go pvp and find out for yourself, which you clearly don’t.

You just want a different class that is all. There’s plenty of people who run hunter 3 falcon 3 into 40th fl Solmiki.

sigh

What I say is due to first hand experience.

First, it is imposible to perma stun anyone when you’ve got 2 seconds per overheat to hold someone.
Second. The pet now when wandering too far will respawn next to the hunter.

There is a very accesible counter to hunter anyway: kill the pet.
With everyone being able to oneshot (hunter included) hunter is at a severe disadvantage when it has to wait for its companion to execute, travel and land a skill.

These skills are single target, Do deal some nice amount of damage. But, there’s way too many technical problems plaguing companion classes.