First off, thatās a nice amount of effort youāve put into displaying your ideas. Props on that.
However, as other people in this thread have already said, some of these weapons are a little too similar to warrant being an entire weapon class on their own. For example, the guandao, yari, and naginata are all basically two-handed spears that can easily fit into the current library of two-handed spear weapons.
If you look at this, youāll notice that some of these are actually polearms. Thereās a lot of wiggle room for weapon diversity within a single class of weapons. The two-handed sword category shows even more diversity. Hell, thereās even a nodachi in there.
Personally, I also feel like some of these weapons are too gaudy to fit the style of Tree of Savior. The dual glaive is silly and the whip sword is too out there to fit in with the tone we have so far. Iād love a whip sword, but it wouldnāt really fit any class or mesh well with the rest of the weapons.
Then thereās the fact that some of these weapons arenāt functionally different enough either. Like the battle axe still basically being a two-handed slashing weapon, which is already represented in the two-handed sword we have. (Itās a shame we donāt have a battle axe, but really, itād feel like a filler weapon class.) I could go on about things like fist weapons and monks, but I think Iāve made my point. The systems to support a weapon need to be there before the weapon itself.