Tree of Savior Forum

[suggestion] Instance dungeon drop, exp and gold

I know there’s another thread on instance dungeons, but this one is quite different.

I’ve played many different MMORPGs and what comes to mind when someone says instance dungeon is a chance. You have to fight overpowered monsters, but in return you get:

  1. enhanced drop rate
  2. increased experience gain
  3. more gold

I’ve just finished my second instance dungeon in ToS, Historic Site Ruins, and I’m quite disappointed. Previously in the Underground Chapel Dungeon I did get more exp and gold, but now it was just exp. And why is there no drop whatsoever?

In my opinion instance dungeons should give players all what I listed above in contrary to what’s there now. It would be more rewarding and fun if it was made that way.

1 Like

I agree, and you should mention that you cant just spam instances as you have only few entries per day.
Also the boss gives nothing…