I know there’s another thread on instance dungeons, but this one is quite different.
I’ve played many different MMORPGs and what comes to mind when someone says instance dungeon is a chance. You have to fight overpowered monsters, but in return you get:
- enhanced drop rate
- increased experience gain
- more gold
I’ve just finished my second instance dungeon in ToS, Historic Site Ruins, and I’m quite disappointed. Previously in the Underground Chapel Dungeon I did get more exp and gold, but now it was just exp. And why is there no drop whatsoever?
In my opinion instance dungeons should give players all what I listed above in contrary to what’s there now. It would be more rewarding and fun if it was made that way.