Everybody knows that hunters are in a really bad spot basically since the launch and after playing with the class for some time I came with some changes that may help bring it back to the game and fight with other archers classes. This rework includes changes to skills effects and atributes, so let me show you what I was thinking of:
-Hunter C1
Coursing - Keep effects and atributes but the skill apply a bleeding on the target.
Large monsters are not affected by the CC but take the bleed damage (similar to snatching).
Snatching - Keep effects and atributes
Flying monsters now are affected by ground skills.
Large monsters are not affected by the CC.
Praise - Keep effects and atributes.
Add a new atribute that make the pet imune to knock back, but not other types of cc.
Rush Dog - Keep the skill as it is right now.
-Hunter C2
New attribute (Coursing) - Now the companion brings the enemies towards the hunter.
Hounding - Keep the skill as it is right now.
New skill - (Buff) Companion automatically atacks nearby enemies using the skill Rush Dog, similar to Falconer’s Pre-Emptive Strike (and as it was at the launch when the companion used to atack with the skill).
-Hunter C3
Growling - Keep the skill as it is right now.
As you can see it isn’t a huge rework, most skills still the same with some minor changes but it will help lot, specially in fights against bosses, and I don’t think it will make the class OP on PvP (for those who enjoys it).
Please, give me your feedback of what you think about it, let’s discuss about how they can save this poor archer rank and have hope that IMC will listen to our prays.