Here is some suggestions for the dungeon system to be more enjoyable:
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Let us change the party leader since classes like corsair that depend on this feature to work properly sometimes don’t get the leadership inside the dungeon.
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Vote to kick someone out of the dungeon for a series of factors:
-AFK people;
-Trash talk;
-Isn’t helping at all.
And give these people a penalty so they can’t enter the dungeon for a certain amount of time. -
Let us search for members inside the dungeon when we are missing members and give whoever enters the ongoing dungeon some sort of bonus like exp cards for the parts he missed or extra cubes.
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Equally distribute silver droped by mobs between members.
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If someone dies during the boss fight and that boss dies a few seconds after you should:
a.teleport the person for the place the boss died;
or
b.Put the loot droped in the person inventory.
6.Improve the limit time to complete certain dungeons that can’t be complete fast.
- Give queue options per roles. Look at this example:
a. If i am a red class(DPS) i would be able to queue as damage.
b. If im a Green class(Support) I would queue as a support.
c. If i have more then one type of class
EX: Pyro(dps) and Thauma(support) i can queue as both dps and support).
d. Give tankers and healers the option to mark a box when searching for a dungeon that says: Tank and/or Healers.
e.Of course all these options would be class locked by the designated role of the class.
8 ) If queue takes more then the average time to be found show a text box to enter with the current people avaliable.
EX: Could not find a healer, would you like to enter the dungeon with the avaliable players?
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If anyone have any more suggestions i would like to make this thread open to discussion about suggestions for dungeon improvements.
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