Greetings,
I’m having a hard time understanding why my skill goes on cooldown when I get stunned, frozen, knocked back, etc. yet does not get cast.
Example: I try to cast Zombify, to raise my zombies on the enemy I’m fighting, but get frozen mid-cast. The skill goes on cooldown for FIFTY seconds but does not get used.
Is this working as intended? It seems like an atrocious way to have crowd control and skill usage function. Casters are severely punished by this.
Thanks for feedback,
Merc

