Tree of Savior Forum

Stop the swordie complaints xd

fyi, dragoon c2 and fencer3 are the two best DPS classes in the game right now, fletcher c3 is ranked 3; thats how much power swordsmen got from rank8 compared to other classes

ele3warlock is not even that good AoE dps anymore, its heavily outclassed by schwarzer reiter c3

and murmillo is a godlike tank class that even has good damage as well

SQUIRE even got changes, it got a new attack skill, and a new buff from refreshment table

now pls stop complaining when u swordsmen r the top damage dealers in the game ;c

this game is now Tree of Swordsmen

1 Like

Yes pls, the sword idea complaianing were getting annoying. It was at he point where they were arguing with themselves

Shinobi Murmillo

Like, if Swordie dps has only been around 40-50% of what other classes can do, the C8 Dragoon 100% buff should be enough to tell that the amount of DPS is about to jump to their level or even exceed it if the buffs are stacked. (Fencer + Dragoon in a party)

Murmillo number just showed why Peltesta Guardian got a nerf ahead of time.

This post was flagged by the community and is temporarily hidden.

1 Like

Still gonna enjoy my Doppel <3

Friendly reminder that Corsair3 is still ■■■■■■.

1 Like

yep nerf swordies

1 Like

where do you even get your information.

wiz, cleric, archer still OP in PvP and PvE.

2 Likes

so is swordsman

where do u get ur information

Considering the devs can only design buff-type skills or just another big hit/multi hit attack, not surprised they decide to ■■■■ Corsair in the ass for not loading the whole kit in one direction.

Most of the C8 skills really feel boring as hell if you think about it.

1 Like

I just made it up,

JUST LIKE YOU!!!

2 Likes

[quote=“IMCisGreedy, post:9, topic:322041”]

wow it makes me wanna make one.

1 Like

lol just go dopple for the mad cash money flows

Muskeet c2 100% damage too like dragoon 2 ?

I disagree, I think R8 has some of the most interesting design so far.

Sage skills are all really cool with their potential interactions with earlier circles. Fireball spam with duplications might be enough to bring back Pyrokino, or make Pyro3Chrono3 a good dps/support hybrid build. The class concept in general has a lot of potential for cool abilities in the future.

Hakkapalle could be really interesting in theory, but much like Corsair and Rogue it seems to just under-deliver because IMC has trouble really melding melee and ranged abilities in a kit properly, and they get bogged down by weapon and mount requirements.

Murmillo takes a completely irrelevant but thematically cool build path (Pure shield build) and makes it do potentially ridiculous damage on top of being really tanky. This is a case where it is mostly just “has a bunch of buffs and hits really hard,” but the important thing is that they’re designing to keep lower ranks relevant. Taoist also accomplishes something similar but has a unique mechanic that could be used for a lot in the future, the way we’re seeing Kabbalist’s previously pointless number gimmick start to make sense now.

Inquisitor fills a really specific niche and along with Lancer (which is less unique since mounted-spear-class has already been done) shows that IMC is really taking PVP seriously and designing classes that can provide checks and balances to dominant PVP strategies, which is always important to keep from developing a single unbeatable metagame.

The problem is just that some classes seem to be totally forgotten and remain terrible with no viable build paths. Corsair, Rogue, Paladin, Sadhu, Thauma all remain subpar classes with no really noteworthy interactions with later ranks (and in the case of Corsair and Rogue, weapon/stance restrictions making them actively detrimental to include in builds). And of course Paladin is still sitting around wishing Barrier had a nice attribute so that their best skill wasn’t completely overshadowed by a scroll. Linker’s best skills are scrollable now, but they still have unscrollable attributes that make them worth including in a party.

Enchanter is stupid though, and Mergen really is just another generic archer DPS class. But it’s to be expected at this point that at least some of the new classes with every rank will be uncreative.

I would if they reworked Double Pay like they should’ve done in closed beta. Hit count just makes it abusable in parties and worthless solo, if it was kill count instead it would be great with JR and not just a 1 point borderline-exploit skill.

what skills did enchanter get ?

also

rip sapper 3 rogue 3 lol

Literally just Wizard’s Pardoner. No real skills just scroll selling, armor enchanting and some buffs that exist just so that they can give them a spell shop in C2.

wow what wild fantasies i see in op post. lol.