Tree of Savior Forum

Stats/Gems/Gear - Ranger3>Rogue>SR3

Hi I would like some ideas on how to build my rogue>SR.

My current build:

  • 50 dex / 80 con
  • 6 lvl 10 WW cards (going for 7).

Using 7 ww cards I get 49% crit chance from any position, how much crit rate do I need to get to 80~90% on high level mobs ?

Since elemental damage doesn’t crit mana-mana is still BIS for my build ?

What xbows should I get ?

I’ve seen people talking about lvl 7 red gem giving 310 max atk on ktos, our itos tooltip shows 31 if I remember it right. Whats the deal with ktos gems ?

Please help me with this subject, I am lost atm.

SR skills scale with the physical attack of your off hand (except for limacon, because C attacks scale with your main physical attack as of now. If it’s a bug or not, I don’t know).

https://tos.neet.tv/items/304101
Manamana has 75 ph atk, 278 Lightning Property Attack 1 socket and 35 Critical Rate.

https://tos.neet.tv/items/303101
Double stack has 427 ph atk. That is more than 278 + 75; the whole value is counted on crits; it has better scaling with enhancements (absurd prices too) and scales much better when using transcendence. On top of that, you have a DEX , INT (wut?), Maximum Attack and Minimum Attack boosts; with 2 sockets

https://tos.neet.tv/items/304104
Aspana (which is not in iTOS yet) has even more ph atk, nice boosts and THREE sockets :scream:

So no. Manamana is not BiS. It’s great, but it’s not best

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Double stack is much better for sure, I was thinking 170~220 pistols.

Handgun is very cheap has 182 atk + 100 (retreat shot/concentrated fire) from +1 lvl on skills x 1.5(crit) = 423 dmg vs 75x1.5 + 278 = 390.

But mana-mana also gives 35 crit rate and AAR.

Hm… That’s a tough one. Handgun can give you more damage than manamana. That’s for sure (note that marching fire is locked at lv 5, so it won’t go higher even with a handgun. In other words, if you plan on only using a pistol that boosts your sr skills, you can save one skill point there). The question is where your priority is and what stats you want to have. If you use a manamana, there’s less points in dex you’ll need to get decent crits and if you use a handgun, there’s less points you’ll need in str to get the same damage.

The AAR is… tricky. Archers start with 0 AAR, so having 1 extra AAR is literally worthless. Now, if you plan on using vubbe gloves, or lolopanther leather gloves, or gladiator bands, this changes because concentrated fire can hit 2 or 3 targets depending on size and your AAR (with no gear, it would hit only one)

So… yeah. Think your gear around your planned stats or think your stats around the gear you want, and obviously, the playstyle you want to have. There’s not one ring to rule them all here

SR gets 6 weapon sockets… GG

Combine that with some of those new red/yellow gems. Easy 1.5k additional p-atk.

Or 300 crit rate…

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Shhh. We don’t want a nerf comming our side c:

We already had it when they changed SR skills’ property from strike to gun, leaving us without lethargy (I have a guildie going musk 2, so he will help me test if butt stroke buffs us, but he’s still a bit far from that)

Well corsair C3 can technically get 7 gem slots…? Was there a sword with 4
sockets? i don’t remember. Well if there was… Hakka can to?