Tree of Savior Forum

SPAWN RATE - Complains here

Here we go.
We had CB1 and CB2 with a bigger spawn rate and less player on server/maps

Now we have a massive populated server (and it isn’t released ftp yet) with only few mosnters and HUGE respawn time.
Some quest requires you to kill several monster and sometime the spawn time is about 5~10 minutes for a couple of them.
Obviusly there are a lot of player waiting and camping for them… making those quest boring.

Also: at some time (to 45 to 50 and to 75 to 90) unless you move from East to West of the map (from Klaipeda to Orsha and vice versa) you got to grind levels from monster… mosnter who give you 0,1% of level BUT there is no way you can farm them coz THERE ARE JUST FEW OF THEM and people keep hunting them down.

In the end i decided to keep moving from Kla to Orsh multiple times.
This is NO the way the game Should have been played and there is NO the way you presented the game to us during the Beta.

A lot of people purchased the founter packs expecting a game BUT in the end found a different one.

This is unfair.

if you people thinks i’m right please complain here and make a bigger voice.
Monster should instat spawn when them count is lower than a certain number.
I

2 Likes

Exactly, cant believe I have waited for this game for more than a year just for it to fall flat!

#teamupgradetehcrappyservers

that 50% increase did nothing.
when i played the beta there were more Mobs with much faster respawn rate.

also the drop rate of crafting plans, armor and weapons seems to be much lower as well. in the beta i could with upgrade all my items to +5 with one day of grinding. now im always short on Money and cant do much Upgrades.

i also believe that Mobs in beta gave more exp. could be also the lack of Mobs and spawnrate, im not sure.

grinding for exp was barely ok with me in the beta, but now ist ridiculous bad.