- Card summons have only an auto attack
- Most of them being broken (i.e. shadowgaler or unknocker, which cant hit their target)
- AI is trash. Word for word, sentence for sentence, literal trash. The notion that you do not have a direct attack command (at least on c1) and your summon keeps on running after you instead of attacking is ridiculous.
- The entire current system tumbles down to two factors: Attack speed and size of aoe. Anything that has low aoe and/or low attackspeed can be automatically discarded for its useless. As such the current system has 2 or 3 usable cards out of what… 50 cards? 60? Pretty awesome system which makes 95% of all its potential useless from the get go, aint it?
- Passive sp regen attribute: starts at 35’000 silvers. REALLY? Who did you invent this option for? Gold sellers and botters? Because cant think anyone who could afford just 50 levels out of the 100.
- Card/monster stats: all summons have their own stats which… do next to nothing? Got a monster with above 70 spirit and/or int. What will that do then if it cant use skills? There are only two stats which make any form of sense in the current system: Str and con. If you want to be generous you can add dex, but thats it then.
- Card leveling: Lets not get into it.
All Sorcerer currently is, is a glorified card holder for the temple shooter card.
Not more and not less.
The ai is a failure, the summons are a failure, the diversity is a failure, the entire class is a failure, and i couldnt care less that if you max out temple shooter you can actually deal some nice dmg… WITH THOSE ONE OR TWO CARDS.
I dont even know. Unless you intend to balance all cards individually till there is a point to having like 50 of them, you will have to implement an individual leveling system for these ****ers and let the players decide on how they are going to build them.
I dont mind either way, but the current system is trash.
