From our Patch Notes (May 15th) https://treeofsavior.com/page/news/view.php?n=975 :
(% factor) x attack x log10 ((attack / defense + 1)^0.x + 1) + additional damage
From Developer’s Blog (May 10th) https://treeofsavior.com/page/news/view.php?n=920
(% factor) x attack x log10 ((attack / defense + 1)^0.x + 1) + additional damage
From Combat System Changes Dossier Pt. 3 (May 2nd) https://treeofsavior.com/page/news/view.php?n=955 :
(% increase factor) x attack x min {1, log10 ((attack / (defense + 1))^0.8 + 1)} + (+ increase)
From Combat System Changes Dossier Pt. 1 (April 26th) https://treeofsavior.com/page/news/view.php?n=948 :
(% increase factor) x attack x min {1, log10 ((attack / (defense + 1))^0.8 + 1)} + (+ increase)
I don’t know about you but it doesnt seem like IMC knows what their formula is either.
Just go try it in game, plug your number in the one you posted. It’s wrong.
If you’re lazy and just want me to prove it instead like usually happens in these cases, here:
650 Attack Power
Greentoshell, 805 Defense
The formula you posted :
650 x log10(650 / (805 + 1) + 1)^0.9
= 191.244499
The one from Dossier Pt. 3 :
650 x log10 ((650 / (805 + 1))^0.8 + 1
= 172.423568
The one from patch notes and developer blog, as well as the one in this post :
650 x log10((650 / 805 + 1) ^ 0.x + 1)
= 185
What this thread is : Solve for x in above, and find out how x is determined. Because IMC doesn’t know either.