Since neither @iago_l or @c2gaming bothered to understand how sacrament works, i’m going to slightly derail this topic towards explaining how it does work.
Sacrament adds a second hit to auto attacks that is 12-40 holy dmg. It adds another 12-40 holy dmg to each and every hit. Yes that includes the secondary hit.
Secondly, both are multiplied vs dark type enemies. And all secondary hit auto attacks of a element receive a 3x multiplier due to the current dmg formula, instead of a 2x. (don’t ask me why, i don’t find it logical tbh. Look up the dmg guide)
And a webm demonstration of said dmg: http://webm.host/69fe6/
Ergo lvl 10 sacrament = 120/320 to auto atk and 40/80 to skill hit. Which i would recommend yes.
Lvl 5 sacrament = 72/192 to auto atk and 24/48 to each skill hit. Which is a lot less desirable.
Assuming you don’t use a cafrisun set or enchant fire ofc. That boosts it even further.
I’d probably try to get resurrect lvl 2 at least, ditch 1 from aspersion if needed imo. Or from sacrament, lvl 5 or 4 is not such a huge difference.
Otherwise skill points look good.
Stat wise:
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I’d say put 25-50 in spr max. Probably even less. You get access to the restoration sp attribute as well meaning your sp rarely runs out.
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You’ll want to grab some points in con and plate mastery as well to get a higher max health. Some bosses/attacks can do quite a bit of dmg.
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Paladin is better as full str. (Smite has a t1 multiplier, meaning it’s bonus dmg gets calculated after defense. And The kd dmg multiplier is based on atk. And the multi hit bonus from conviction works better with str)