-
Dungeons should have an exit. I don’t know why exit doesn’t exist.
-
Dungeon should have some kind of gateway (much like the 10second “invisible wall” timer) that should be opened manually, instead of waiting for the 10s timer. After it gets opened, the exit can disappear if you want to keep the no-exit thing.
-
Because the dungeon gate in #2 would be opened manually, dungeons should ONLY be counted in /indun if you open that gate. Currently counts towards /indun by just going inside, without killing the boss or any mobs.
Dungeons were broken on Laima for the past day or so, I wanted to check if they were still broken before wasting time trying to party. I went into the dungeon once to confirm they were working, and found later that just going into the dungeon counted towards /indun even though I didn’t kill anything or even wait for the 10s timer to stop.
