Tree of Savior Forum

Skill Simulator Beta

Is the subzero shield really only until level 5? even at Cryo circle 3? And does circle 1 Oracle really have that many skills or is that the total skills from circle 1-3?O.o

The best part of the english beta regardless of who gets in and who doesnā€™t. Is that I hope youā€™ll finally beable to change the scaling text to english. Itā€™s hard at the moment to really tell how many points you want in each skill because you canā€™t tell how it scales with level.

I really look forward to that.

Yeph, this is one of the reasons that made me hard to decide my build. (ļ¼› ļ½„`Š“ļ½„Ā“)

I must to say that this is the most useful info that i found today :grinning:
good job

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We added the Skill Descriptions from the English Client. We also updated the Skill Tree (they recently moved Earth Quake to Rank1)

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Awesome tool. Put together the best build I could for messing with other players. http://www.tosbase.com/tools/skill-simulator/build/j7uol8xokn/

Are the stances confirmed for Archer tree? Cause that would mean SRs would have such a limited number of skills. Unless theyā€™re really pushing for weapon change toggle.

In CBT2 people complained that they had to switch weapons a lot in as SR so I guess itā€™s really like this though I canā€™t gurantee that every single skill information is correct.

How about the subzero shield? Is it really only until level 5 even at Cryo circle 3?

Well, thatā€™s what I parsed from the client :smile:
I have no reason to assume that the info is wrong until someone sends me an image / video of someone with a higher level. If that happens Iā€™d have to figure out whatā€™s wrong but until then I assume that the values I read from the client are correct.

Alright. Thanks man. Good job.

Youā€™re awesome flash.This is the change Iā€™ve been waiting for. Really helpful to use in the beta. Thereā€™s still a few things that are murky. At least to me, like #CaptionRatio2 thats not exactly self explanatory. It will be interesting to see if thats how the skills will actually read in the game. I can imagine most people will have no idea how to solve that formula lol.

Thatā€™s an error in the official translation. Usually it would be parsed to a number but because parts of the identifier are missing itā€™s not recognized. Should be fixed by transaltors, soon.

TOSwiki has much of the scaling for skills, as well as Class Attributes.

The Skill Simulator is now based on the current iCBT client so everyting should be like itā€™s ingame :smile:

Are there any substantial changes?

I think there were some minor adjustems to some skills but those were probably also done on the korean version. I donā€™t think there are any differences between korean and international server on skills.

The only big thing I noticed was the Aggressor one. It doesnā€™t lower Crit Chance anymore. But Iā€™m at work so I wasnā€™t able to check everything. Thanks btw. TosBase best fansite. #1 Woo.

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I uploaded a new version of the Skill Simulator. Unfortunately it doesnā€™t include a new version but a bug fix. The bug made it possible to add more than 30 skill points for the first 2 ranks and should be fixed now. I did my best to check if everything else is still working but if I broke something please let me know! :smile:

I improved some skill descriptions by adding additional values. All Swordsman, Archer and Wizard skills should be complete now.For Cleric I added all Circle 1 skills.

Some skills are pretty interesting as values donā€™t only scale with skill level but also with stats like
Kneeling Shot (DEX) and Cure (INT)

Itā€™s still a long way to go until Iā€™m finished with all descriptions but Iā€™ll do my best and hope these improved descriptions will help you working on your builds :smile:

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