tl;dr: I want Dievdirbys statues to be immune to knockback skills in PvE only. They should still be susceptible to knockback in PvP. (Another option would be a new C3 Dievdirbys skill that allows you to carry statues around with reduced movement speed.)
Yes, I know you should place your statues against walls or objects so they don’t get knocked back.
IMC made sure that every instance boss knocks back on practically every attack, including AoE attacks. Furthermore, the knockback range is ridiculously huge—both for how large their hit boxes are, and how far they actually knock back.
Yes, I know you should place your statues against walls or objects so they don’t get knocked back.
Statues are often useless on boss-type mobs in instances with randoms because random parties do not care about positioning. Moreover, most random parties don’t care and don’t even know what Dievdirbys statues do. Yes, I play with a group of friends who know, but sometimes I have to play with randoms and it is painful. And even if I do play with friends, the AoE knockback spam on some bosses is just ridiculous.
Yes, I know you should place your statues against walls or objects so they don’t get knocked back.
I play full support Dievdirbys and it’s getting old explaining why players should stand in Laima or why players should try to bring mobs in front of owls.
Yes, I know you should place your statues against walls or objects so they don't get knocked back.
thx for reading, please provide your input !!
