Greetings all.
I played ToS during iCBT 2 and only got back to it like a month ago, so I am still getting info on all the changes the games has been through since then.
One thing that I have been thinking is about the 2k+ blessing that in you can get from Pardoners right from the early game.
First, I want to ask you guys how much does Blessing scale off towards the late game after the recent patches? Does it become just part of your overall damage (like 20% or less)? I ask you guys this because I am still like in the level 160 maps, and up to this point blessing adds so much to the damage that I ask myself if it really is necessary this much. I even made a priest using my own blessing to compare and see the damage progression.
That got me thinking that if blessing was somehow scale to the rank of the buyer in relation to the seller, maybe it would be reasonable. For example, if a rank 8 pardoner sells +2000 dmg blessing and I buy it with my rank 1 character, I would get 1/8 of the buff damage (250), if the buyer is rank 2 then 2/8 of the buff dmg (500) and so on. Together with sacrament second hit, I think the damage from auto-attacks and skills would be enough to kill mobs fast but not too high to the point of outshining the damage from your early game weapons.
I want to read your opinion. Would like a way to scale down the buff dmg to the buyer? Or is it better the way it is right now (which is good for leveling up fast on the early game) ?